You can't adjust kill count. What you could do, but not so accurate, is detect kill score for each time the player killed a specific unit, and give them the rewards accordingly. This would only work well with hyper triggers.
Or you could use the kills to cash perfect method.
Kills to Cash PerfectIt's more of your choice. Either way is kind of good.
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The thing is, my idea will work with only ONE trigger and will run a lot faster.
Why didn't blizzardput in a kill count edit trigger? And why don't they put one in?
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And also "Kills to Cash Perfect" is everything BUT perfect! You can't even have 8 players if you use it! = fark that crap