Staredit Network

Staredit Network -> UMS Assistance -> OMFG ITS THE ZERGLINGS
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-06 at 13:12:05
I played this map and I liked it so I want to make another version of it. But I don't know the triggers for it. Can someone tell me what triggers I need?
Report, edit, etc...Posted by EcHo on 2006-02-06 at 15:21:19
QUOTE(omfgitsthezerglings @ Feb 6 2006, 01:12 PM)
I played this map and I liked it so I want to make another version of it. But I don't know the triggers for it. Can someone tell me what triggers I need?
[right][snapback]421494[/snapback][/right]

just open the map and see the trigger
or heres an example


Trigger
Description:
Trigger for spawning
Players:
¤ All players
Conditions:
¤ Eclapses time is atleast X seconds
Actions:
¤ Create (Unit) at location X for player X


lets say the seconds are 60
so it equals 1 minute
then lets say you want next round to come in 2 minutes
we add 60+120
which equals 180 seconds or 3 minutes of esclaped time
and so on
Report, edit, etc...Posted by CheezyTheCheezeCake on 2006-02-06 at 16:14:49
What triggers you need... Not manny. You should actualy know that if you are making this map.
Examples: Create command,order attack etc etc.
Report, edit, etc...Posted by Chester on 2006-02-06 at 17:12:06
happy.gif and don't forget set ressources
Report, edit, etc...Posted by EcHo on 2006-02-06 at 17:34:36
Make them RUN AI Script to Roam junk yard
or Send to suicide mission (its better)
or u can do the much more complicated way which dont work well. Make a location be centered on a unit so the enemies go there.
Also you shoulld make it kinda of like a professional melee map
7 resources (NO money map)
1 gas per 7 resource
make terrains good so you get advantage
make the flooding enemys strong so its a challenge
Dont edit the units. Disable the players from making the flooding units like zerg
if ur gonna make the invading units attack ground only, remove air units so they dont get confused and run to the underside of the map.
Make it fastbuild or regular build
Report, edit, etc...Posted by smasher25 on 2006-02-07 at 01:40:48
you should use start locations as well and for added features you can get heros and stuff. Also If you explore the triggers then You'll know how to do everything. Make sure to modify unit stats for your liking. Be familiar with the elasped time trigger, and the wait trigger. Very important.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-07 at 13:16:29
I still don't get it... should I just save the triggers and load it to my map? Or can someone do the triggers for me?!!?!?!
Report, edit, etc...Posted by CheezyTheCheezeCake on 2006-02-07 at 14:23:32
For how long have you been mapping on starcraft? o_O seems like no long...
-Locations where they spawn,where they go etc.
-Mission briefing and all that small stuff.
-Use the goddamn triggers.
Report, edit, etc...Posted by EcHo on 2006-02-07 at 18:32:40
u know wat
just whisper me at SilentEcHo@USeast
ill make the map with u and u give me the ideas and basicis kk
Report, edit, etc...Posted by LegacyWeapon on 2006-02-07 at 18:35:28
QUOTE(omfgitsthezerglings @ Feb 6 2006, 01:12 PM)
I played this map and I liked it so I want to make another version of it. But I don't know the triggers for it. Can someone tell me what triggers I need?
[right][snapback]421494[/snapback][/right]
Learn some of the basics of the trigger editor. Then when you understand how to make triggers and some basic actions that can be performed, then try to make it. If you still have questions, come back and post again.

Conditions
Actions

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