| Trigger |
| Description: |
| CountDown |
| Players: |
| ¤ P8 |
| Conditions: |
| ¤ Switch1 is Set |
| Actions: |
| ¤ SetCountdownTimer(SetTo, 60); |
| ¤ Comment("Countdown"); |
| Trigger |
| Description: |
| Lvl 1 |
| Players: |
| ¤ P8 |
| ¤ P8 |
| Conditions: |
| ¤ CountdownTimer(Exactly, 0); |
| ¤ Deaths(P8, Exactly, 0, Independent Command Center); |
| Actions: |
| ¤ CreateUnit(1, Lvl 1, Start1, P7); |
| ¤ CreateUnit(1, Lvl 1, Start2, P7); |
| ¤ Wait(750); |
| ¤ SetDeaths(P8, SetTo, 1, Independent Command Center); |
| ¤ Comment("Lvl1"); |
| Trigger |
| Description: |
| Lvl 1 After |
| Players: |
| ¤ P8 |
| Conditions: |
| ¤ Deaths(P8, Exactly, 1, Independent Command Center); |
| ¤ Command(P7, Exactly, 0, Lvl 1); |
| Actions: |
| ¤ SetCountdownTimer(SetTo, 60); |
| ¤ Wait(1000); |
| ¤ SetDeaths(P8, SetTo, 2, Independent Command Center); |
| ¤ Comment("Lvl 1 after"); |