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Staredit Network -> UMS Assistance -> Some questions
Report, edit, etc...Posted by EcHo on 2006-02-09 at 14:33:54
how do u make the lurkers dat can attack but cant unburrow?
My cloaked tank wont attack, how do i make it the right way?
My game is 4x speed, when i make a unit and make it move to a location it cant go on and i try to move it, it can move but a little but it wont attack, how can i fixi it?
Report, edit, etc...Posted by Azu on 2006-02-09 at 18:57:26
Make a small location over the lurker with a dark templar on it, make a trigger to remove the lurker if the DT isn't at the location, if the lurker unburrows it will push the DT off and out of the location..

Uncloak the tank

Change the game to 1x speed
Report, edit, etc...Posted by Fwop_ on 2006-02-09 at 19:17:10
QUOTE(Azu @ Feb 9 2006, 05:57 PM)
Make a small location over the lurker with a dark templar on it, make a trigger to remove the lurker if the DT isn't at the location, if the lurker unburrows it will push the DT off and out of the location..
[right][snapback]423249[/snapback][/right]


Not to effective. Disable the burrow ability for the player and create or pre-place the lurker (just depends on how you want to do it) for a computer that has burrow researched, then give the lurker to the player.

Not too sure on those other questions, haven't really played around with those.
Report, edit, etc...Posted by R0y- on 2006-02-09 at 20:47:00
For the cloaked tank, you can't make it attack, but if you unally a player the tank will automatically attack. That's the only way... I'm pretty sure.
Report, edit, etc...Posted by Snipe on 2006-02-09 at 21:36:29
QUOTE(Echo @ Feb 9 2006, 01:33 PM)
how do u make the lurkers dat can attack but cant unburrow?
My cloaked tank wont attack, how do i make it the right way?
My game is 4x speed, when i make a unit and make it move to a location it cant go on and i try to move it, it can move but a little but it wont attack, how can i fixi it?
[right][snapback]423081[/snapback][/right]


Well i don't see the need to make it 4x, it only causes problems. For the lurker thing, you can i think, never tried but tell it to burrow in the options on Xtra edit. I never had to do that so, i not sure. For the tank it should attack, so i don't know what you did.

QUOTE(Azu @ Feb 9 2006, 05:57 PM)
Make a small location over the lurker with a dark templar on it, make a trigger to remove the lurker if the DT isn't at the location, if the lurker unburrows it will push the DT off and out of the location..

Uncloak the tank

Change the game to 1x speed
[right][snapback]423249[/snapback][/right]


Not a big deal. I would try it out.
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