| Trigger |
| Description: |
| Cloak a beacon! |
|
| Players: |
| ¤ Computer Player |
| Conditions: |
| ¤ PComputer Player brings at least 1 beacon to anywhere |
| Actions: |
¤ Center location "Beacon" on beacon at anywhere
|
¤ Disable doodad state for "beacon" at beacon for all players
|
¤ Create one Science Vessel at Beacon for player 1
|
¤ wait 350 ms
|
¤ Remove all science vessel for player 1 at beacon
|
¤ Give all beacon owned by Computer player at "Beacon" to Computer Player 2
|
| ¤ Preserve trigger |
That will do it.
[right][snapback]425591[/snapback][/right]
Don't need the wait so long. 1 ms should be enough.