Hey ppl,
Heres my trig

Everything works up to the ai. Any ideas why its not working?
What should happen is a intercepter should appear at a location and move to another. As shown in above but it doesnt work
I cant see it well but maybe u need to seperate part of the triggers
go to tutorial and make the location the size of the unit
The interceptor is owned by player 8, the AI script has to run for player 8 as well, meaning the trigger has to be owned by player 8.
O really? No the intercepter is owned my p6 not p8. How do you know what comp the ai is for?
If it is owned by player 6, have the trigger for player 6.
Nope still doesnt work. This trig is really gay and I know it should work. I tried it on p6 no luck. Hummm ill try some more things tom or later tonight to try and fix it.

any other ideas?
I dont think you cant control intercepters. Maybe you should try one of the al commands and everything. Or you can have a neutral player control the interceptor. Overall I think it's just not possible.
QUOTE(smasher25 @ Feb 15 2006, 09:55 PM)
I dont think you cant control intercepters. Maybe you should try one of the al commands and everything. Or you can have a neutral player control the interceptor. Overall I think it's just not possible.
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u cant really control it by clicking the destination but u can substiute it so it can follow a unit or use EUD(which is dead now) to control it with arrow keys. Ppl mostly use observer to control it so ppl cant see or if u play some games, they use drop ship and the interceptor is their same color but it isnt really them but a computer with the same color.
It looks to me like you made the intercepter for player 8 not 6.
Ok first off it is possible to control intercepters. Also It is for p6 but its not working. I guess you really cant see the tig ill post a new screen shot later on.
Check the tutorials.

yea I already did that from what I can see nothing is in the tuts that im looking for