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Staredit Network -> UMS Assistance -> Unit respawn(special)
Report, edit, etc...Posted by Death_Wish on 2006-02-14 at 20:35:51
Now, i have a little quesswork ahead of me. I have but 1 question right now. I am wonderin how i can get "if all units in location of player 8 (computer) die. To get them to respawn only if there are no units in a certain location....i have tried and guessed, but only 1 worked but the amount multiplied by the number of players are playing the map (max of 6) so i need a really good and exact trigger for this. Any help at all will be appreciated. biggrin.gif
Report, edit, etc...Posted by KaboomHahahein on 2006-02-14 at 21:32:02
Remember, if you spawn 2 unit for player 8 and the players owning the triggers are player 1 and 2, 4 units will spawn. 2 for each of the players.

So, just make the trigger owned by player 8 and it will be good.

Player 8 brings exactly 0 units to the location, then create X units there.
Report, edit, etc...Posted by Zeratul_101 on 2006-02-15 at 00:58:18
I think this one would be slightly more accurate, if i'm getting you right. You want P8 to get a certain number of units dependinng on how many units are in the game?

if so:
Trigger
Players:
¤ the force the players are in or click on each individual player if you want half a force etc.
Conditions:
¤ P8 brings at most 0 any unit to "?"
Actions:
¤ create ? unit for P8 at "?"
¤ prserve trigger, comment etc.


fmi, is this supposed to be a form of difficulty setting?
Report, edit, etc...Posted by Kumano on 2006-02-15 at 05:24:43
I think that was his problem, I'm pretty sure he doesn't want to have that many guys spawn. Just make it for one player, because when the trigger is set for multiple players, it will set off for each of the players.
Report, edit, etc...Posted by flipmonkey on 2006-02-15 at 15:39:05
Have tirgger set to player 8, not to all players.

Trigger
Players:
¤ Player 8
Conditions:
¤ Player 8 brings at most 0 units to location
Actions:
¤ create "#" of units owned by player 8 at location
¤ prserve trigger

Report, edit, etc...Posted by Death_Wish on 2006-02-15 at 16:03:25
QUOTE(flipmonkey @ Feb 15 2006, 02:39 PM)
Have tirgger set to player 8, not to all players.







Trigger
Players:
¤ Player 8
Conditions:
¤ Player 8 brings at most 0 units to location
Actions:
¤ create "#" of units owned by player 8 at location
¤ prserve trigger

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Everyone. I have tried the player 8 thing. It respawns like every second and odd thing happen if anything else.
ohmy.gif
zarutul 101 has a trigger i did not try yet......i think so i will try (just go back from school)
Report, edit, etc...Posted by flipmonkey on 2006-02-15 at 16:10:25
Trigger
Players:
¤ Player 8
Conditions:
¤ Player 8 brings at most 0 units to location
Actions:
¤ create "#" of units owned by player 8 at location
¤ prserve trigger


The trigger work man, unless u have entered something wrong. Go check your trigger.

Condtion
Player 8 brings at most 0 units to location
When Player eight commands 0 units at this location then the trigger will be active.

Action
create "#" of units owned by player 8 at location
Once the condtion is on the action will take place. Creating an amount of units i want in that location.

Preserve Trigger
After the above is complete, this action takes place. This will repeat the trigger again and again, everytime 0 units are in that location.


Zeratul_101 trigger is exactuly the same as mine. There isnt much a difference.
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