------SOLVED--------Using the tutorial
Exp to Cash and the
Unit kill scores list, I attempted making triggers for an RPG.
I do have more triggers than these 3 for Force 1, however these triggers are the first three (in this order). And I am using 2
Hyper TriggersNow for the problem:
I can kill a "Hydralisk", get the xp, and the minerals. However once I kill a "Broodling" I no longer get xp or minerals for "Hydralisk" kills.
The same thing happens to "Broodling" once I kill a "Zergling." I no longer receive xp or minerals for either the "Broodling" nor the "Hydralisk"
In other words, it works fine until I kill something lower on the trigger list. Then only the lower trigger fires.
| Trigger |
| Description: |
| Method 4 |
|
| Players: |
| ¤ Force 1 (players) |
| Conditions: |
¤ Current players Kill score is at least 350
|
| ¤ Foes has suffered exactly 1 deaths of Hydralisk |
| Actions: |
¤ Modify Score for Current player. Add 15 custom (exp)
|
¤ Modify Resources for Current player. Add 10 Minerals
|
¤ Modify Score for Current Player. Subtract 350 Kills.
|
¤ Modify Death Count for Foes. Subtract 1 for Hydralisk.
|
| ¤ Preserve Trigger. |
| Trigger |
| Description: |
| Method 4 |
|
| Players: |
| ¤ Force 1 (players) |
| Conditions: |
¤ Current players Kill score is at least 25
|
| ¤ Foes has suffered exactly 1 deaths of Broodling |
| Actions: |
¤ Modify Score for Current player. Add 15 custom (exp)
|
¤ Modify Resources for Current player. Add 10 Minerals
|
¤ Modify Score for Current Player. Subtract 25 Kills.
|
¤ Modify Death Count for Foes. Subtract 1 for Broodling.
|
| ¤ Preserve Trigger. |
| Trigger |
| Description: |
| Method 4 |
|
| Players: |
| ¤ Force 1 (players) |
| Conditions: |
¤ Current players Kill score is at least 50
|
| ¤ Foes has suffered exactly 1 deaths of Zergling |
| Actions: |
¤ Modify Score for Current player. Add 15 custom (exp)
|
¤ Modify Resources for Current player. Add 10 Minerals
|
¤ Modify Score for Current Player. Subtract 50 Kills.
|
¤ Modify Death Count for Foes. Subtract 1 for Zergling.
|
| ¤ Preserve Trigger. |
Any ideas? Tell me if you need more information, I can even upload map if necessary.