Staredit Network

Staredit Network -> UMS Assistance -> Random Weapon Jamming
Report, edit, etc...Posted by Zombie on 2006-02-25 at 23:59:29
Can anyone make a simple trigger that can makes weapon jamming random? i got all the triggers but the way to randomize it. I dont know how.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-26 at 04:37:13
I use Heimdals 1 switch randomization for randomizing. So if you want a 1 in 32 chance of jamming it would require 4 simple triggers i think.
Report, edit, etc...Posted by Noober on 2006-02-26 at 12:04:28
5, actually.
Report, edit, etc...Posted by Zombie on 2006-02-26 at 14:23:06
Well that really doesnt tell me much -.-.
Report, edit, etc...Posted by lll on 2006-02-26 at 17:03:39
SEN tuts
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-26 at 19:59:50
Theres a tutorial on randomization. Ill give u an example when I get back but I gotta go.
Report, edit, etc...Posted by Zombie on 2006-02-26 at 20:14:14
QUOTE(lll @ Feb 26 2006, 03:03 PM)
SEN tuts
[right][snapback]435254[/snapback][/right]



QUOTE(Kept_Wheat @ Feb 26 2006, 05:59 PM)
Theres a tutorial on randomization. Ill give u an example when I get back but I gotta go.
[right][snapback]435397[/snapback][/right]

i've seen the tuts. i didnt like it. They dont make sense, All i need is someone make a basic setup trigger.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-26 at 22:45:30
Heres triggers in SCMD text format.
The triggers will have a 1 in 128 chance of jamming every [insert time here].
There not complete, youll have to understand them and tailor them a little for them to work. Im not just gonna give them to you so yeah.

[attachmentid=17598]
Report, edit, etc...Posted by Rantent on 2006-02-28 at 03:20:54
set enemy to ally.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-01 at 20:49:54
What. Ratent that makes no sense. Where did that context come from. Looks like spam to me.
Report, edit, etc...Posted by joker2kill on 2006-03-01 at 22:09:20
we have tuts for everything!

Randomization
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-01 at 22:14:44
I already gave him that answer. This should be closed.
Report, edit, etc...Posted by joker2kill on 2006-03-01 at 22:19:21
QUOTE(Kept_Wheat @ Mar 1 2006, 05:49 PM)
What. Ratent that makes no sense. Where did that context come from. Looks like spam to me.
[right][snapback]437330[/snapback][/right]


LOOKS LIKE SPAM TO ME! biggrin.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-01 at 22:23:27
no i just wanted something clearer out of ratent because that made no sense at all and he might have said something to help zombie. what you just said was spam though.
Report, edit, etc...Posted by joker2kill on 2006-03-01 at 22:24:04
QUOTE(Kept_Wheat @ Mar 1 2006, 07:23 PM)
no i just wanted something clearer out of ratent because that made no sense at all and he might have said something to help zombie. what you just said was spam though.
[right][snapback]437431[/snapback][/right]

partly yes...but you talking to me and not solving this problem is Spam too!
Report, edit, etc...Posted by u_dunu_who_me_is on 2006-03-01 at 22:28:08
QUOTE(Kept_Wheat @ Mar 1 2006, 09:23 PM)
no i just wanted something clearer out of ratent because that made no sense at all and he might have said something to help zombie. what you just said was spam though.
[right][snapback]437431[/snapback][/right]


I am pretty sure what rantent means is that if the enemy sets u to ally, they cant attack you. But then that wouldnt really wrk cuz then all the units couldnt attack u...? If thats even what he is trying to say tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-01 at 22:28:15
then close the topic because this is solved. DONT POST HERE ANYMORE.
Report, edit, etc...Posted by Kyuubi. on 2006-03-03 at 02:18:40
QUOTE(Zombie @ Feb 25 2006, 08:59 PM)
Can anyone make a simple trigger that can makes weapon jamming random? i got all the triggers but the way to randomize it. I dont know how.
[right][snapback]434832[/snapback][/right]


if this hasn't been resolved yet, i got a method that might help. if you mean weapon jamming as in the weapon can fire at a unit but no damage them, think rantent suggested a hyper alliance trigger. You can add in the switches in the conditions for randomizing.
Report, edit, etc...Posted by Rantent on 2006-03-03 at 03:10:14
To expand upon what I meant.

First you have randomization triggers, meaning a trigger that sets several switches to 'random' repeatedly.
Second, you set that during one period of randomization, you set the computer controlled characters to an ally, and then switch it back. This would cause randomized periods where your character couldn't attack. Although I'm not sure if you wanted it to simply randomly stop attacking sometimes, or to have your gun actually fail and you have to run away for a period of time untill your hero fixes it.
Either way is possible.
Report, edit, etc...Posted by Conquer)Fa( on 2006-03-03 at 18:03:44
Omg stop spamming this form up with pointless arguments or a mod will ban you and I'll laugh in your face. happy.gif
Report, edit, etc...Posted by 3voLtz on 2006-03-04 at 05:49:37
@Rantent:

I like that way and easier to.
Next Page (1)