Staredit Network

Staredit Network -> Modding Assistance -> Im new to modding
Report, edit, etc...Posted by HeRtZ on 2006-02-26 at 07:21:15
Anyways i am new to mod makin and i was wondering why can't my marine.mpq won't be loaded on winmpq, i edited it with aresenal 3, fixed a few portraits then saved it. and it wont load sad.gif
Report, edit, etc...Posted by BroodKiller on 2006-02-26 at 08:22:13
!) Arse3 may have screwed you DAT files
2)YOu may have input wrong pathnames for the portraits you've edited

Btw, screw Arse3 - use DatEdit smile.gif
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-02-26 at 10:28:16
You most likely messed up on the file names in the MPQ

all the .dat files go in arr\
iscript.bin goes in scripts\

never save a file as anything other then its original name
Report, edit, etc...Posted by HeRtZ on 2006-02-26 at 15:41:20
when i saved it, it was marine.mpq, and winmpq wouldnt open it!
Report, edit, etc...Posted by nirvanajung on 2006-02-26 at 16:24:15
QUOTE(HeRtZ @ Feb 26 2006, 02:41 PM)
when i saved it, it was marine.mpq, and winmpq wouldnt open it!
[right][snapback]435201[/snapback][/right]

hm.... then problem is winmpq's open function?
that marine.mpq wont load on winmpq again?
So then try pick ohter mpq application like "mqp master"
that is latest released mpq application and working very fast also there include
allmost Blizzard game's mpq file list information

here is Delveloper's officall page

http://www.soarchin.com/main.php?lang=en

there r got many Blizzard mqp tools

try use "mqp master" , u probably will love that....

ADDITION:
QUOTE(BroodKiller @ Feb 26 2006, 07:22 AM)
!) Arse3 may have screwed you DAT files
2)YOu may have input wrong pathnames for the portraits you've edited

Btw, screw Arse3 - use DatEdit smile.gif
[right][snapback]434991[/snapback][/right]


yeah~! i agree to use Datedit

but i had been use Arse3 allways before but that was no problem to use
important key is grade level of that user .....(i believe that)

Anyway, DatEdit is very usefull and capability but that could not make All Stuffs
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-02-26 at 16:52:01
QUOTE(HeRtZ @ Feb 26 2006, 03:41 PM)
when i saved it, it was marine.mpq, and winmpq wouldnt open it!
[right][snapback]435201[/snapback][/right]

Did you save the mpq as that...or did you save a .dat file as that?

If you saved the .dat file as that, save the .dat file as the correct file name and then import it into a new mpq with winmpq
Report, edit, etc...Posted by Oo.Insane.oO on 2006-02-28 at 21:56:15
Will it not open at all or just not work in sc because if it just wont work in sc is it saved under the right name for it I belive its Units/Marine.Mpq (havent farked with mods in a while)?
Report, edit, etc...Posted by HeRtZ on 2006-03-01 at 05:12:17
inane i love your signature, i myself have fallen shoes. and im a huge blink fan, but anyways i did save my marine thing as marine.mpq and it still wont work
Report, edit, etc...Posted by Ojan on 2006-03-01 at 10:39:50
Don't use Arsenal III, use DatEdit.

1) Make the changes you want in DatEdit and save the file as units.dat (assuming it's the units you want to change)
2) Open WinMPQ and create a new MPQ that you can name marine.mpq
3) Press Add and locate your Units.dat-file. Type in "arr\" without the " in the dialog.
4) Make sure that the name now is "arr\units.dat" (no "'s) and close WinMPQ.
5) Open MPQDraft and press Load MPQ Patch
6) Select StarCraft -> StarCraft and press Next
7) Press Browse for MPQs and open marine.mpq. Make sure it's selected (a box next to it) and press Next
8) You don't need any plugins, so simply press Finish.

That should work. tongue.gif
Report, edit, etc...Posted by [SmC]DiNO-X on 2006-03-07 at 13:26:36
I have maked my first mod with Ar3 and I doesn't have problems...
except about is crashed(AR3) sometimes at try to modify the Dat.
I will use these Dat Editor smile.gif
Report, edit, etc...Posted by Firebird on 2006-03-15 at 06:57:25
Well i cannot really tell your problem from what you have said.

But, ill explain how to fix the common mistake....:


When you are finished making your dat files with ar3, open winmpq and go to
FILE > NEW.

This can be named anything.

Now, click "add" and find your DAT files made with ar3.

At the prompt, input 'arr\' and hit enter. (without ' )

Also, your dat file must be the proper name, there is no way out of this unless you want a non-working mod.



This should fix your problem. The next steps would be just loading it.
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