Staredit Network

Staredit Network -> UMS Assistance -> Respawning Units
Report, edit, etc...Posted by Trinak on 2006-03-01 at 19:05:11
Here's pretty much what I want to happen. Protoss base with photon cannons. If any cannon dies and the pylon powering it is still alive respawn the cannon in the same spot in X amount of seconds.
Report, edit, etc...Posted by Kyuubi. on 2006-03-01 at 19:26:38
QUOTE(Trinak @ Mar 1 2006, 04:05 PM)
Here's pretty much what I want to happen. Protoss base with photon cannons. If any cannon dies and the pylon powering it is still alive respawn the cannon in the same spot in X amount of seconds.
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You can do it like this i think...
Conditions
'Current Player' commands exactly '1 pylon'
'Current Player' brings '0 cannon' to 'location'
Actions
Create '1 cannon' at 'location'
Preserve trigger

Remember the location size has to be the same size as the cannon(2x2 if i remember corretly) or else you'll get the unit inplacement warning ingame.
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