Staredit Network

Staredit Network -> UMS Assistance -> Ai following
Report, edit, etc...Posted by Zombie on 2006-03-02 at 00:41:07
Well my first thoughts was using the move location on the players unit and having computer always moving to that location. But the ai like huddle around me and block me from moving some times, Is there any better follow system?
Report, edit, etc...Posted by Demaris on 2006-03-02 at 02:36:03

If this isn't for large scale units, I have an awesome system. Just give me credit wink.gif

If it's glitchy, i'll find the revised version.
Report, edit, etc...Posted by Zombie on 2006-03-02 at 14:13:24
QUOTE(Demaris @ Mar 2 2006, 12:36 AM)

If this isn't for large scale units, I have an awesome system. Just give me credit wink.gif

If it's glitchy, i'll find the revised version.

[right][snapback]437556[/snapback][/right]

You did read my post right? tongue.gif. All i need to know is how to keep the computer units following the player and not be right up there in the players face.
Report, edit, etc...Posted by EcHo on 2006-03-02 at 14:16:00
Just order the computer unit to patrol to a location and move the location to the unit you want it to be followed by and make sure its 1x1 or 0x0 (from scmdraft)
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