ok in my next map Micro D-Day I Have An Artillery System Going On Useing maybe 20+ Triggers and Needs Hyper Triggers.
Ok Since I Need A Physical Timer Because The Timer Is Use For A Income System i Used a Observer Go From One Location To Another. When It Hits That Location It Creates a Mine. 1 Mine Represents 1 Day.
So This Is The Part I Need Help With.
I Need To Know A Trigger That Only Occurs Between 10 and 29 Days.
And If The Computer Only Has 5 Units Left Then Creates.
No I Can't Post The Map.
Um.. correct me if I understood you wrong.
Conditions:
Current player brings atleast 10 mine to (mine location)
Current player brings atmost 29 mine to (mine location)
Computer commands at most 5 men/units.
Actions:
Whatever you need.
ive tryed that and it wouldnt really work.
Well, of the 3 conditions I listed, I would suggest trying to double check to see how the "commands at most 5 units" condition is doing; the other two are quite easy to see if they are met.
Also, make sure the actions are working, as well; I've seen it happen many times where people get so hung up in the conditions since the trigger wasn't firing for them but in reality the actions were not working correctly.
You can probably use death counters....you can use some unused units like a building for the trigger...
You can use several units...
I'll just use the shield battery and a unit as an example, you can use whatever.
Conditions
-Current player Brings 'at exactly 1 unit/observer(?)' to 'location'
-Current player suffered 'exactly 0' of 'a unit'
Actions
-set to '1' deaths of 'a unit' for 'current player'
-set deaths 'add 1 shield battery'
-create '1 mine' at 'location'
-preserve trigger
When the observer goes back to the location where it came from(or the starting point) add a condition to set the death of the unit back to 0'
For the event you can use this,
Conditions
-Current Player suffered 'at least '10 shield battery'
-Current Player suffered 'at most '29 shield battery'
-Computer player commands 'at most 5' 'units'
Actions
-Your option
hope this helps,i'll try and elaborate more if you don't understand
i get it and ill try out right now. if it wont work ill reply. if it does ill say "yay ty so much i got it to work"
yay ty i got it to work