Smart Vulture
Up to 7 people each with 1 leg enhanced zealot take on 1 computer controlled vulture with ion thrusters and spider mines. Should be easy right? Well I have rarely seen the people win.
Progress
I have finished a working version, which includes many features to make the vulture survive and kill. However can make a mistake if it gets surrounded well.
-Features•Stays at a distance from zealots
•Shoots while moving, even if facing the wrong way
•Lays spider mines
•Tracks enemy hp and targets the weakest nearby
-Ideas•Thinking about scrapping the spider mine usuage, because it is hard to do and impossible to have perfect control over the laying process.
•I have an idea to make it less vulnerable to getting surrounding
-Triggers•There are alot, but I try to make it seem as simple as possible like there are almost none needed to make the vulture be so smart
•The basic method used is many burrowed lings are placed.
•Each player goes through and gives all lings within a certain range from player 9 to 10.
•Then the vulture attempts to move to the closest ling not owned by player 10, afterwards all lings are given back to player 9
Specifications
-Players1-7
-Map tilesetTwilight
-Map size64x64
-What's new in your map that others have not done before?•As far as I know, no one has made a computer control units so well
Download
http://www.darrenks.com/vulture
Made with Production Template (keep this link to help propagate this template or you get smitten!)[right][snapback]440187[/snapback][/right]