I am starting work on a new defence map, and I am going to have the invisible bunkers thing in it. But for some reason, it wont wrk properly. For some reason when you build 3 bunkers on the same spot, on the 3rd one it says Unit Unplaceable for the Bunker and Marines. It works fine wen they are built in diffrent spots, just wen 3 are built on top of each other. Here is the trigger i am using:
| Trigger |
null| Players: |
| ¤ Player 1 |
| Conditions: |
¤ Command(CurrentPlayer, AtLeast, 1, Supply Depot);
|
¤ Command(CurrentPlayer, AtLeast, 1, Norad II Crashed);
|
| ¤ Bring(CurrentPlayer, AtLeast, 1, Civilian, @Marine / Marine); [Units that are put into bunker] |
| Actions: |
¤ MoveLocation(_Bunker, Supply Depot, CurrentPlayer, Anywhere);
|
¤ MoveUnit(All, Level 2, CurrentPlayer, Anywhere, _Move SCV);
|
¤ RemoveUnitAtLocation(1, Supply Depot, CurrentPlayer, _Bunker);
|
¤ CreateUnit(1, Bunker, _Bunker, CurrentPlayer);
|
¤ CreateUnit(2, Marine, _Bunker, CurrentPlayer);
|
¤ RunAIScriptAt(Enter Closest Bunker, _Bunker);
|
¤ Wait(400);
|
¤ SetDoodadState(Disable, Bunker, CurrentPlayer, _Bunker);
|
¤ RemoveUnitAtLocation(1, Norad II Crashed, CurrentPlayer, _Norads);
|
¤ MoveUnit(All, Bunker, CurrentPlayer, _Bunker, _Norads);
|
¤ MoveUnit(All, Level 2, CurrentPlayer, _Move SCV, _Bunker);
|
| ¤ PreserveTrigger(); |
I have an area in the corner with about 20 stacked crashed norads. I have unvisioned myself so i cant see in that corner. Everything seems to wrk fine except for wen stacked. please help