| Trigger |
| Conditions: |
| ¤ Switch is Set |
| ¤ Current Player has suffered exactly 1 death of [unit] |
| Actions: |
| ¤ Create package of units at 'bunker location' |
| ¤ Clear Switch |
| ¤ Preserve Trigger |
| Trigger |
| Players: |
| ¤ any |
| Conditions: |
| ¤ Bring(exactly,1,civ,package1); |
| Actions: |
| ¤ Setswitch(switch1,set); |
| Trigger |
| Conditions: |
| ¤ switch(switch1,set); |
| ¤ command(atleast,1,supply depot,anywhere); |
| Actions: |
| ¤ Wait(1000); |
| ¤ Createunit(packaged units,anwhere,currentplayer); |
| ¤ Moveunit(Currentplayer,atleast,1,SCV,Away); |
| ¤ RunAiScript(enterbunkeratlocation,all,anyunit); |
| ¤ PreserveTrigger(); |