Alright, thanks. I didn't want to have to do it that way, you see, I'm trying to make it so that you hot key the building so you can quickly access it. I used the building's lift ability to trigger spells. I figure it would be the fastest way, but nowz you gotta re-hot key it.

Alright, thanks again

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I'm Assuming you want there to be a faster way then moving, say a civ, to a beacon to cast a spell? If this is the case why not try having a building that can make units for spells? this would alow the hotkeys, also if you wanted it to be a thing where its more than one spell use a building with more units, with progression just use gas as the current level of the character, or minerals. This is actually a good way to do spells, because if your using gas as mana and minerals as the current level of the character then you can base upgrades and spells on the minerals and gas for the mana cost. This essentially makes spellcasting in an RPG map faster than moving a unit to a beacon.