QUOTE(Wing-of-no-Wing @ Mar 15 2006, 09:38 AM)
I've yet to see a hack not crash from my bunker-based system. As with any anti-hack system, though, if non-hacking players can see the unit, they will crash. The unit must be placed such that it is only visible with maphack.
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I will disregard all the other stupid posts and focus on this one, now then what is this said system?
I know of the anti sprite protection, I just want to have that in to protect from most Map Hacks, oh and you can only see shadows when you have that on and in my game scenario that puts you at great disadvantage; hence it's just easier to not hack. The sprite crash works fine for me but it randomly causes players to crash who are NOT hacking, what the hell? I need a system that has no common errors like that and this bunker system you briefly mentioned seems like a winner.