How do you get invisible bunkers I use X-tra Editor 2.5 im guessing u need a different editor?
Lol i had this problem to.
First of all you have to disable the bunker,
Always
Setdoodadstate bunker, disable etc...
Then you gotta make it so the the bunkers are cloaked
You do
Players that are affected
Always
Runaiscript TURN ON vision for computer that owns bunkers
wait2000
runaiscript TURN OFF vision for player that owns bunkers..
Then your all set.
Hm... I'm not sure what that bottom part is about... But, here's a map I made when i was testing bunker triggers. And yes, for this particular one you will need a different editor (to stack the buildings).
Note: You can only build 10 bunkers (there are only 10 stacked Norads). Just add more Norads to increase the number you can build.
Also note: In case someone out there is looking at this map, and is completely braindead, build a supply depot to make a bunker.
Also also note: Zerglings come to show that they still attack.
Actually you don't have to stack them at all, that was just the method Oo.Vic.oO uses in all his defense maps now. Before that, people made a large portion of the map devoted to about 100 bunkers, placed side to side.
This question seems to come up quite abit. I think it needs to be posted or the tutorials need to be more affcient.
They really
should make a tutorial for it.

Ok thanks everyone for the help!
QUOTE(DevliN @ Mar 16 2006, 11:11 AM)
Actually you don't have to stack them at all, that was just the method Oo.Vic.oO uses in all his defense maps now. Before that, people made a large portion of the map devoted to about 100 bunkers, placed side to side.
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yeah and like everyone thinks u need norad to do trick.. just like the norads were different or w/e
It can be done with any building... It's just that at the time when I made that (so long ago) the only map I had seen this in was Path D, and that used Norads. So that's what I did.
Just so you know, you cannot do this in the Base mode of SCXE 2.5.