Staredit Network

Staredit Network -> UMS Production -> Future Defense
Report, edit, etc...Posted by Sunburst on 2006-03-17 at 18:36:40
QUOTE


Future Defense


SunBurst(LoD)



Tileset 96x96 Jungle



~Basic~

20 Levels
75 Upgrades
Income
Bonus
Store
Transports
-Much More-



20 Levels

1)Marines
2)Zealots
3)Zerglings
4)Golaiths
5)Dragoons
6)Hydralisk
7)Tanks
8)Dark Templar
9)Ultralisk
10)Wraith w.out cloak
11)Scout
12)Guardians
13)Wraith w. cloak
14)Mojo
15)Mutalisk
16)Battlecruiser
17)Carrier
18)Queens
19)Scourges x1
20)Scourges x2

Red = Land : Orange = Air : Green = Final



75 Upgrades

~Terran~
Ground Weapon
Machine Weapon
Air Weapon
Range

~Zerg~
Ground Weapon
Air Weapon
Range

~Protoss~
Land Weapon
Air Weapon




Income

Kills = Income
Units Control = Income
Buildings Control = Income
Secrets = Income




Bonus

Secrets Only




Store

Buy Units for certain Price.  Also sell stuff to allies or back to the store for half credit.




Transports

Certain Switches Warp you to different area on the map.  Randomized. Can only transports once.




SunBurst(LoD)

Future Defense V.01

P.S.  The Final Version will have over 1000 Triggers.


[progress]14[/progress]
Report, edit, etc...Posted by Dark_Marine_123 on 2006-03-17 at 21:11:15
Interesting, and well orginized smile1.gif

And since I haven't played a good defense in a while (Besides Toad's Turret D [Gotta respect the classics]) I hope you do good sweatdrop.gif
Report, edit, etc...Posted by Sunburst on 2006-03-17 at 23:11:17


Future Defense



Updates:

Decided NOT to have a store!
Report, edit, etc...Posted by HeRtZ on 2006-03-17 at 23:13:55
Aww why not? This map seems like a well balanced Defense.
Report, edit, etc...Posted by ForeverSin on 2006-03-17 at 23:15:48
Man there are to many defenses like this, you should add more lvls, 20 isnt enough and the income gets lame after a while... dont make it like income def, where the triggers take FOREVER to give u 1,000,000,000 income.

...1000 triggers... wow lol thats a lot of triggers, but dont get to carried away!
Report, edit, etc...Posted by Sunburst on 2006-03-17 at 23:30:11
o i promise i wont : ) already have 254 : ) its a good map i think so it will be out probaly in 1 1/2 to 3 weeks
Report, edit, etc...Posted by Kupo on 2006-03-18 at 00:12:22
Or how about you have a certain amount of money, and you gotta use your Skills and own!
Report, edit, etc...Posted by Snipe on 2006-03-18 at 13:46:46
Hey man that's pretty awsome. Good luck on finishing it. I think the title could use some work since it's been used 100 times. But Sounds good. Good luck.
Report, edit, etc...Posted by DaMiNaToR on 2006-03-18 at 15:20:32
laugh.gif Snipe, you talk like Raynor.

This needs something revolutionary like, a catch like you can kill other players or something.
Report, edit, etc...Posted by XMercury on 2006-03-19 at 00:01:34
There are hundreds of these types of maps out now. I think they are dying out, so unless you can give it something very original, bringing out and attribute that the other defence maps don't have, I'd recommend not making it.

1 more thing... The final version will have over 1000 triggers???

If so, in my opinion, you are doing something very wrong. There are ways you can save yourself alot of time and effort. If you want to know more, please contact me. If you are an experienced map editor, then I take that back, and I'd love to know why you need so many triggers smile.gif

BlueWire
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