Hey I'm making a map where you can change from one guy to another when you place a civ on a beacon. you need to have a certain unit to use that ablity. Also you should be able to change from one ability to another whenever you want.
here are the different abilities that you can choose from:
Sheilding: change to firebat (hero)
Strength: change to Zealot
Vision: change to firebat(non-hero) and get an obs.
levatation: change to firebat(non-hero) and get a dropship
underwater breathing: change to Zealot (hero) (with abilities where you can travel to secret locations.
Speed: change to vulture
I want the units to be in the same condition (like a firebat hero has taken 12 dmg, and you change to a Zealot, then change back, you still have the firebat who took 12 dmg. You must have a certain unit in a certain location to be able to switch from these various abilities.
For example in DBZ all sagas, you can revert, and have the same unit that you used in battle.
When i preserve trigger it screws everything up.
I have no clue how to do this whatsoever
