Staredit Network

Staredit Network -> UMS Assistance -> Messed up .wav
Report, edit, etc...Posted by Deku(pb) on 2006-03-19 at 02:33:21
Um... Im curretly workin on TSE2 (The Shadow Experiment 2) and i just ran into a problem i just noticed. When someone fires a gun it plays a .wav file so it makes a shooting noise. But sometimes after it plays the .wav when someone shoots, it plays it again like 1 second later and no one is shooting anything. Sometimes it even plays only half of the sound and stops. I try to delete and re-import the sounds again but it still happens. I know its not the triggers fault but i dont know whats causing it. Any help would be nice. helpsmilie.gif
Report, edit, etc...Posted by HeRtZ on 2006-03-19 at 02:47:14
Well, Why don't you just import some triggers from TSE1? And sometimes the .wav directory can get lost and screwed up. Make sure you have hypers also.
Report, edit, etc...Posted by flavorfal on 2006-03-19 at 02:56:18
what program are you using to make your .wav sounds or where are you getting them from?
if you are converting from .mp3 to .wav many converters cut off some of the sound.
Report, edit, etc...Posted by Deku(pb) on 2006-03-19 at 03:01:16
All the sounds all ok its just that sometimes it plays it once, than a second later it plays it again. And i did import the triggers from tse1. I have no clue on whats going on.
Report, edit, etc...Posted by GG.Pe4nut on 2006-03-19 at 05:03:59
well.... how does the trigger look like? disgust.gif

//gg.pe4nut
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-19 at 06:05:49
Well actually what program are you using. Starforge tends to mess up wav files bad. So use SCMD and it will normally work properly.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-03-19 at 11:50:51
StarEdit does this sometimes. Sometimes when I open maps and click the "Play WAV" just to see what is in there, it will echo like how you described. (Your not alone)
Don't know how to fix it though..
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-19 at 17:53:57
You do it in scmd?
Report, edit, etc...Posted by Lyon on 2006-03-19 at 18:38:44
Tell Me, is this the Trigger that you use deku?



Trigger
Description:
Shotgun Fire
Players:
¤ Player 1 (Human?)
Conditions:
¤ Current Player kills at least 1 "Men"
¤ Accumulates at least 2 Minerals (if 2 minerals is 1 shot)
Actions:
¤ Play "Shotgun Fire" for Current Player
¤ Set Kills of all "Hydra or Zling" for current player to 0
¤ Subtract 2 Minerals
¤ Preserve Trigger
¤ Comment "XYZ"



If thats what you use i Seriously couldnt tell ya, cause i ran into a problem with that set of triggers afew months ago sad.gif
Report, edit, etc...Posted by Deku(pb) on 2006-03-20 at 17:47:12
Naw... mines is completly different. But im guessing its a random occurance maybe?
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