Staredit Network

Staredit Network -> UMS Assistance -> Player 9 Shared Vision
Report, edit, etc...Posted by Klax on 2006-03-19 at 21:49:14
Is it possible to have Player 9 share vision with the players? I need the cloaked units to show up.
Report, edit, etc...Posted by Mp)Excalibur on 2006-03-19 at 21:53:47
QUOTE(Klax @ Mar 19 2006, 09:48 PM)
Is it possible to have Player 9 share vision with the players? I need the cloaked units to show up.
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Yes it is. But it depends on what editor your using. Heres how it should look on SCM Draft 2:

Affects: Player 9
Condition: Always
Action: Run AI Script Turn On shared Vision for {Player(s) that need it}

And its that easy. If your using normal you cant and i dont know about Xtra.
Hope it helps

-Legacy
Report, edit, etc...Posted by O)FaRTy1billion on 2006-03-19 at 22:02:36
Turning on shared vision does not work like that.
If Player 1 has the AI to turn on shared vision with Player 8, then Player 1 can see Player 8.
And I do not think that triggers for Player 9 run.

You could put detectors.. there is no trigger to turn on Shared vision for Player 9.
Report, edit, etc...Posted by Urmom(U) on 2006-03-20 at 20:54:01
Yea, disregard what the first guy said. You can only run vision triggers for players 1 through 8.
Report, edit, etc...Posted by Mp)Excalibur on 2006-03-20 at 22:37:31
QUOTE(urmom @ Mar 20 2006, 08:53 PM)
Yea, disregard what the first guy said.  You can only run vision triggers for players 1 through 8.
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Sorry i saw it in SCMD but wasnt aware it didnt work. I couldve sworn it did. Sorry about that....

-Legacy

^---Feels like a n00b sad.gif
Report, edit, etc...Posted by Crispie on 2006-03-21 at 15:47:19
Doesnt work that way? Damn.
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