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Staredit Network -> UMS Assistance -> Sound Bug
Report, edit, etc...Posted by JaFF on 2006-03-20 at 09:29:44
i'm making a bound, & i have music playing in it all the time (you can turn it off) & i want a short sound to be played when you resmawm. The main music plays OK, but this short sound is played only in single player. confused.gif
helpsmilie.gif

ADDITION:
pliz help, i'm really confused. blink.gif
Report, edit, etc...Posted by Kow on 2006-03-20 at 10:00:57
Are there waits in your short sound?

What's your short sound trigger?
Report, edit, etc...Posted by Jello-Jigglers on 2006-03-20 at 10:13:23
theres many possible problems...When the backround music is playing, it might just over power the other sound. Soln; go into start/all programs/accessories/entertainment/sound recorder, and then make the single play sound louder, or the backround sound quieter (go to effects/increas-decrease volume). Another possible problem is that the music conditions aren't met(since its a bound, make sure that the conditions are zergling for zergling or devouring one for devouring one). Also, sometimes when you play backround music, it is infront of the other sounds. such as;

Backround music

Other sounds

If this is the case, it will wait for the backround music to finish until it plays the other sounds. Put the backround music at the bottom of the trigger selection screen.

if there is still a problem after you check all of these things, just say so in this forum, because i have more advise, its just that those three are the most common.

GL, Hope i helped smile.gif
Report, edit, etc...Posted by JaFF on 2006-03-20 at 13:35:09
QUOTE(Kow @ Mar 20 2006, 06:00 PM)
Are there waits in your short sound?

What's your short sound trigger?
[right][snapback]449169[/snapback][/right]


there are no waits, it's about 1 sec. long

my triggers is correct, cuz it worked perfectly in single player (or maybe wrong for multiplayer pinch.gif )


trigger 1 ...
Players: player 1
condit.:Zergling die, you have atleast 1 life
actions:revive, turn on switch for short sound.


trigger 2..
players: player 1
cond.:short sound switch is set
actions:play short sound, turn off switch, preserve


ADDITION:
QUOTE(Jello-Jigglers @ Mar 20 2006, 06:13 PM)
theres many possible problems...When the backround music is playing, it might just over power the other sound. Soln; go into start/all programs/accessories/entertainment/sound recorder, and then make the single play sound louder, or the backround sound quieter (go to effects/increas-decrease volume).  Another possible problem is that the music conditions aren't met(since its a bound, make sure that the conditions are zergling for zergling or devouring one for devouring one).  Also, sometimes when you play backround music, it is infront of the other sounds.  such as;

Backround music

Other sounds

If this is the case, it will wait for the backround music to finish until it plays the other sounds.  Put the backround music at the bottom of the trigger selection screen.

if there is still a problem after you check all of these things, just say so in this forum, because i have more advise, its just that those three are the most common.

GL, Hope i helped smile.gif
[right][snapback]449172[/snapback][/right]


it's not to quiet, that is for sure. my conditions are correct. something else is the problem here... something that i dunno about... pinch.gif ... but thx anyway happy.gif
Report, edit, etc...Posted by Volcove99 on 2006-03-20 at 14:27:44
You could always have the trigger play the sound the moment you revive, rather then relying on a switch.

Are you sure the trigger is set for all players?
Report, edit, etc...Posted by JaFF on 2006-03-20 at 14:52:06
QUOTE(Volcove99 @ Mar 20 2006, 10:27 PM)
You could always have the trigger play the sound the moment you revive, rather then relying on a switch.

Are you sure the trigger is set for all players?
[right][snapback]449218[/snapback][/right]


the switch is reliable if you ask me pinch.gif you mean did i copy it for all 6 players ?
-yes, i have

are you seriuos that a switch can sometimes not-work ???? blink.gif
Report, edit, etc...Posted by Kow on 2006-03-20 at 16:28:39
Try including it with your revive trigger:

Commands 0 Zergling

Play sound
Create unit
Subtract life.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-20 at 16:38:39
What program did you use. Starforge isnt good with .wav files or sounds. Otherwise I have no clue.
Report, edit, etc...Posted by JaFF on 2006-03-21 at 05:11:16
i'm using SCM draft 2 & x-tra
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