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Staredit Network -> UMS Assistance -> The UMS that make those cool explosions
Report, edit, etc...Posted by Chaos_dragon10 on 2006-03-21 at 22:27:41
Does anyone know how create a trigger where you can create units in a defferent spot and back on same spot later anywhere on the map, also how to create those cool explosions that can happen anywhere? confused.gif
Report, edit, etc...Posted by Corbo(MM) on 2006-03-21 at 22:45:04
I don't know if im just dumber than any other day but i don't get what you are asking..maybe you can explain me more?
Report, edit, etc...Posted by Jello-Jigglers on 2006-03-21 at 23:31:43
When you say this is makes me think your making/talking about a bound. The explosions are just units created and then killed instantly. I dont understand the part;[

QUOTE]that can happen anywhere[/QUOTE]

expand please. If you mean randomization, there is a tutorial for that.

Also,

QUOTE
a trigger where you can create units in a defferent spot and back on same spot later anywhere on the map


this is possibly the least intelligent thing i have heard all year. I dont really understand what you are saying first off, and then you go even farther by refering to non-existent 'spots' that only yourself would be familiar with.

By the way, try to be as specific as possible(incorperate size, shape, location, and other details) when telling other people directions/descriptions.

(look at the thing-can be misinterpreted)
(look at the brown thing-your getting closer)
(look at the brown, square shaped thing-a little better)
(look at the brown, square shaped thing located in the center of the room-perfect)

This is not meant to be mean(dont pm me really mean stuff back) i just want to help you so that myself and others can help with your question.
Report, edit, etc...Posted by A_of_s_t on 2006-03-21 at 23:38:52
I think he means that if you, no I can't understand Wth he's saying...
Report, edit, etc...Posted by Kupo on 2006-03-22 at 00:26:15
I think his talking about centering a location on a unit and making an expolosion.

You gotta do this


Trigger
Description:
Explosions Anywhere!
Conditions:
¤ Command ( Currentplayer commands whichever unit );
Actions:
¤ preserve trigger ;
¤ comment(Explosion anywhere!);
¤ movelocation ( Explosion on Whichever unit to anywhere )
¤ create 1 corsair or whichever unit
¤ killunitatlocation ( kill all corsair at explosion)

Report, edit, etc...Posted by GG.Pe4nut on 2006-03-22 at 14:37:16
he maby wonder if u can creat explotion sprites? well i wonder that too...and the creat and kill explotion is so easy that members that doesnt know that shouldent be on this site blink.gif

//gg.pe4nut
Report, edit, etc...Posted by MapUnprotector on 2006-03-22 at 15:11:26
QUOTE(GG.Pe4nut @ Mar 22 2006, 03:36 PM)
he maby wonder if u can creat explotion sprites? well i wonder that too...and the creat and kill explotion is so easy that members that doesnt know that shouldent be on this site  blink.gif

//gg.pe4nut
[right][snapback]450635[/snapback][/right]


It's perfectly fine for someone who knows absolutely nothing about triggering to come here and ask questions if they are willing to learn. All people are welcome here.

However, they should also check the tutorials section because most of the very simple trigger concepts are there.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-03-22 at 15:27:59
QUOTE(Chaos_dragon10 @ Mar 21 2006, 10:27 PM)
Does anyone know how create a trigger where you can create units in a defferent spot and back on same spot later anywhere on the map, also how to create those cool explosions that can happen anywhere? confused.gif
[right][snapback]450388[/snapback][/right]


Do you want it like a bound or just a random explosion?


QUOTE(GG.Pe4nut @ Mar 22 2006, 02:36 PM)
he maby wonder if u can creat explotion sprites? well i wonder that too...and the creat and kill explotion is so easy that members that doesnt know that shouldent be on this site  blink.gif

//gg.pe4nut
[right][snapback]450635[/snapback][/right]


Im sure you have asked or said something noobie before too so dont start with that
Report, edit, etc...Posted by Kupo on 2006-03-22 at 16:17:23
Well he said create an explosion anywhere so i thought he ment centering a location.
Report, edit, etc...Posted by GG.Pe4nut on 2006-03-27 at 10:22:35
im werry srry blushing.gif well yea, all have we been noobs some time, closedeyes.gif im srry bro

//gg.pe4nut
Report, edit, etc...Posted by Corbo(MM) on 2006-03-27 at 19:55:51
QUOTE(GG.Pe4nut @ Mar 27 2006, 09:22 AM)
im werry srry  blushing.gif well yea, all have we been noobs some time,  closedeyes.gif im srry bro

//gg.pe4nut
[right][snapback]454263[/snapback][/right]

Its ok, lol
Ok since i didn't get it im writing a long reply with lots of thing that come into my head.

Case 1 - Explosions that follows a unit anywhere
Center a location on the unit at anywhere
constantly create anyunit you want and kill it instantly on that location being centered and preserve the trigger so the location its always centering and the units are always being created/killed

Case 2 - Bounds
you have preplace locations and you follow a pattern to make them for example
create 1 unit at location 1 and kill it then,
wait for X amount of milis then,
create 1 unit at location 2 and kill it and so like that...

Case 3 - Random explotions
You use a randomzition (or whatever its spelled) method to center a location on diferent places on the map (hint: you can have preplaced burrowed units and center the location on each of them) and constantly create and kill 1 unit when you feel like it.

More information is needed so we can help you
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