Hey Guys, Im Making A New Map And I Was Wondering How I Can Anti Map Hack It (AKA)When Someone Uses Map Hack SC Crashes Thx Guys

Make an area where normal players wont be able to ever see, and place a protoss marker there. Crashes anyone who sees it.
Any Independant Building besides an independant starport, That was patched i think :\
[sub]Can't make a anti-map hack. All the map hacks have protection from all the droping units/sprites. They also only work clientside only, meaning they are now impossible to detect via replay.[/sub]
QUOTE(Valug @ Mar 22 2006, 10:32 AM)
[sub]Can't make a anti-map hack. All the map hacks have protection from all the droping units/sprites. They also only work clientside only, meaning they are now impossible to detect via replay.[/sub]
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Eh? My hacker-ly friends still seem to get crashed from my bunker-based anti-hack...
Update: And I've tested it against 1.13f hacks, and it still works.
[sub]I have never droped, and ive played plenty of maps that have anti-hacks.[/sub]
You don't need to place Independent CC or any kind of those units. There are units with wierd ID numbers in the thoudands, that will crash anything simply because the unit is not supported by the game. Just place one of these in a corner that nobody should see and test it for yourself.
Independent Units don't work, neither do Disabled ones. Protoss markers do.
few things u can do, make ur game start at a place where normal people cant see, and have a unit there (wraith arbiter) then just disable doodad state.
for no lose hack, when the host bans the guy, have it wait 5 seconds, then center view on a unit then disable it.
Read the thread before you post.
QUOTE(Demaris)
Independent Units don't work, neither do Disabled ones.