Its pretty simple, I found it out after i made a mistake in one of my triggers
You can still build around pylon but somewhere in map there will be the aura
Trigger |
Description: |
Aura-less Pylon |
|
Players: |
¤ Player X |
Conditions: |
¤ Always |
Actions: |
¤ Move 1 Protoss Pylon For Player X from Location a To Location b. |
You can only move 1 pylon per string
So you'd have to do
Move pylon from location a to b
Move pylon from location c to d
etc.
If you stack the pylons in 1 place and hide it, it would be best