Staredit Network

Staredit Network -> UMS Assistance -> canceling spawn
Report, edit, etc...Posted by Hell_Pyro on 2006-03-22 at 22:14:52
I need to make some battlecruisers to not spawn when a specific building is destroyed. The battlecruisers are set to spawn in 1 hour. If the building is destroyed before then, the Battlecruisers will not spawn.

I need help on making a trigger to do that.

And how many miliseconds do i set it to so the battlecruisers will psawn at exactly 1 hour? (always off by a few minutes)
Report, edit, etc...Posted by Corbo(MM) on 2006-03-22 at 22:23:53
you will need

Spawning trigger:
Condition
player x brings at least 1 (buildind u want) at anywhere
Elapsed time is, or, countdown timer

Action:
create 1 terran battlecruiser at (location) for current player
preserve trigger

if the building is not there the bring condition will not be executed and if the condition is missing the trigger will not fire
Report, edit, etc...Posted by Hell_Pyro on 2006-03-22 at 22:28:42
Thanks.

My map is finally rid of that bug
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