I need to make some battlecruisers to not spawn when a specific building is destroyed. The battlecruisers are set to spawn in 1 hour. If the building is destroyed before then, the Battlecruisers will not spawn.
I need help on making a trigger to do that.
And how many miliseconds do i set it to so the battlecruisers will psawn at exactly 1 hour? (always off by a few minutes)
you will need
Spawning trigger:
Condition
player x brings at least 1 (buildind u want) at anywhere
Elapsed time is, or, countdown timer
Action:
create 1 terran battlecruiser at (location) for current player
preserve trigger
if the building is not there the bring condition will not be executed and if the condition is missing the trigger will not fire
Thanks.
My map is finally rid of that bug