[sub]Okay, well, to be short. This map is terribly flawed. FIrst of all, its too big. 192x128 will never get played. When making a map, you want all the bases to be about the same. But here they all are different. Blues on a hill where purp in on low ground. Thats a bad idea. Also, purps minerals can easily be attacked from behind. The naturals are all different distances and postions from the mains, again, you want to keep this considant. Also, you want every main to have a choke they can use to defend, teal has none.[/sub]
Too vast for a melee map, not enough doodads, enormous disadvantage for purple if the enemy is green...
I hope you will get better...