"RPG Defense- Crazy idea, but I think it's better than most games out there where you defend against the same enemies using the same towers and cannons...I think this also sounds better than Offense-Defense."
Intentionaly crazy, and intentionaly better.
"Rebels RPG- Much better idea than the other three, but if you want realism then you are going to have to have guys falling in two or three shots from bullets and the sort."
Truthfully, it's a more fantasy-set Rpg(but no magic or dragons or such), so no bullets, but yes, most weapons will be damned powerful. It's the way I like things. It just
doesn't seem right to have a Zergling for your Hero in some Rpg, and be hit 50 times by4 Zerglings before you die. AGH. I hate how high-stats are so popular, but atleast some hard maps are being made more often, making low-stats slightly more popular. Woot!
" Thieves Rpg has been made, and you can knock on the ground or wall, hide in shadows and switch items [Mind detector, flamethrower]. lts a cooperation map, but it is a challange. Map by: BlackZero, unprotected, stolen often. "
Ya, that's the second time I've heard that. Well, so? I hated that map. First off, I prefer swords, daggers, wrist-blades and bows to Guns, Guns, Guns, and... more guns? Secondly, it's an Rpg for escaping jail. I've never beat it, but the basic objective that you're given at first is escape. Thirdly, someone did a horrible job with using only 1 Arbiter for the shadow room right after you escape the jail cell. Fourthly, knocking on doors/ceilings didn't always attract guards. Fifthly, I HATED the damned beginning, because I can't tell wtf counts as being noticed by the guard. I go stand by the hole; sometimes he shoots me, sometimes he ignores me. Wtf?
" Lots of projects, let's just hope you finish them. "
That's the problem I have 99% of the time. I usualy don't finish projects... \= meh. But I have a good feeling about some of these.
Oh, and one last thing...
"Castlevania- I always loved SotN so I think no matter what I'd play it!"
That's the exact reason I'm making it; SC doesn't have

for Castlevania Rpg's. All it's got is one Rpg, but it doesn't make

ing sense, even though as Rpg's go it's kinda good. Castlevania DS Finished or something.