
I know many other people have posted similiar things, but i would REALLY like to know EXACTLY how to make a scarab go in a direction you want it to. I checked the tutorial but in SC Xtra 2.5 its actually 'Set Generic Command TARGET' not point. I dont think theres a difference on what he was talking about but i just wanted to clear that up. In my map i want the Ion Cannon to periodically destroy random enemy units(every 3 minutes) until it is destroyed. So i put a reaver directly behind the IC so you can barely see the reaver. Then, using a countdown timer, i made a civ (reaver's enemy)when theres about 3 sec left on the timer. So now my trigger goes like this:
Players - Player 8 (who controls the reaver)
Conditions - Player 1 brings 1 civ to 'Ion Cannon'(next to the IC)
Actions - Execute AI Script ' Set Generic Command Target' at 'Missile Destination'(where i want the scarab to go)
Execute AI Script 'Make these units patrol' at 'Ion Cannon'
I have tried quite a few things from giving the reaver to player 1 after it fires to doing the crazy scarab thing but so far, NOTHING had worked like i want.
I have a few other triggers but i think they are irrevelent to this topic.
I havent finished it yet so it wouldnt do much good to steal it but just so you know KILLAH1077/SGC-KILLAH1077 IS THE CREATOR OF IMPOSSIBLE ARMY
i just did that in case some idiot tried to steal credit
Also, i will check around for hyper trigger help but the tutorial wasnt as specific as it could've been. Can i put more actions then just waits? OR do i need only to put 63 waits and a preserve trigger?? Then do i copy the whole trigger 2-3 times?
- All help is appriated