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Staredit Network -> UMS Production -> Hitman rpg
Report, edit, etc...Posted by Roman-Centurion on 2006-03-28 at 13:40:11
CODE[quote]
Hitman RPG

You recently came back from a business trip when a mysterious man
informs you to meet him at the slaughtered lamb tavern



Progress


-Ideas
•Unique bullet system,execution,

-Terrain
•25%, Buildings made 3-D,Interiors starting

-Unit placement
•0%

-Triggers
•0%



Specifications


-Players
•1 Player

-Map tileset
•Badlands

-Map size
•256x256






Storyline / Introduction

You start out arriving from Europe when you get a call, you must meet this
person at the local tavern where you will uncover some startling
news, and a new job as a hitman..




Features


-Player Interface
Get contracts from wealthy and politicaly powerful people in the city
to take out their enemies, and get paid

-What's new in your map that others have not done before?
•Unique ways of surprising enemies for the kill, hiding in shadows



Details


-Characters
•Main Character
Name- ???
HP-25
Abilities-Disguise,Hide,Execute

-Weapons
•Array of Sniper Rifles, Assault Rifles, Melee Weapons

-Items
•Body Armor, Ammo Pickups, Keys, Ect,.

-Spells
•Hide, Execute

-Add your own
•Alt-7 for bullet




Screenshots / Demo


user posted image
Change link of image and add description
Report, edit, etc...Posted by Kupo on 2006-03-28 at 15:50:25
Lol, seems like a good rpg, next time make sure the template looks better, just some advice.
Report, edit, etc...Posted by Roman-Centurion on 2006-03-28 at 16:27:16
ya i know it messed up but thanks, any ideas id be happy to hear
Report, edit, etc...Posted by AgenT_Nick on 2006-03-28 at 16:32:13
sweet idea. screens i hope are coming!
Report, edit, etc...Posted by Capt_Stiles on 2006-03-28 at 16:41:28
What do you need body armor for if you are sniping away? Will you have to take out bodyguards upclose to get to the target?
Report, edit, etc...Posted by Roman-Centurion on 2006-03-28 at 16:43:20
different players like different prefrences to killing, body armor is there for those who like to run in guns blazing, but you dont need it if your a sniper, so basically its up to the player to decide how to complete his contract.
Report, edit, etc...Posted by Lyon on 2006-03-28 at 16:50:56
Lol, "Hitman RPG", Classic. Very classic, and it'll get old fast >:), try using the Production Template also. cause thats kinda hard to Read and it kinda looks...bad...
Report, edit, etc...Posted by Roman-Centurion on 2006-03-28 at 16:55:16
well...thanks for your cronstructive critisism base soley on the map name which is subject to change =)
Report, edit, etc...Posted by Capt_Stiles on 2006-03-28 at 16:56:28
Lyon has a point. You should make missions where sometimes you can choose, but others you have to snipe, have to go in gun blazing, or have to go weaponless. It will make your game a lot more interesting.
Report, edit, etc...Posted by Roman-Centurion on 2006-03-28 at 16:58:57
hmm, thats a good idea,ill try and incorporate that into the missions.
thanx for the suggestion its appreciated

Report, edit, etc...Posted by Capt_Stiles on 2006-03-29 at 18:56:28
NP, its just if you have it be an entire open game it can get kinda boring because people will think there is no plot. Speaking of, youre going to have a plot right? And not just a bunch of missions you go on? Everyone loves plots! inlove.gif
Report, edit, etc...Posted by Mp)7-7 on 2006-03-30 at 18:50:37
noice! GooD LucK!
Report, edit, etc...Posted by Roman-Centurion on 2006-03-31 at 09:48:50
ya im working on a loosley based plot which will unfold during the course of the game, i think it will be interesting..... oh and can sum1 tell me how to get a screen shot on cuz i cant open them.
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