QUOTE(Veta @ Mar 29 2006, 06:49 PM)
Death counter triggers, the problem is these triggers have to go on for unguessable amounts of time, there is no way I will rework around 5ish triggers into 500, if not more.
[right][snapback]455640[/snapback][/right]
Lol, hey its a pain in the ass to change the timer for it, but you only need 2 triggers for each interval you need. Changing the waits in all the Spawn Triggers to death counter conditions, if you have 10 that go off the same time interval then you can use the same death counter. I had to do a revamp on my timing methods too in one of my mapos with alot of triggers, those are the breaks, my friend sorry.
When I originally made my triggers for my map(Preschool Showdown) I used waits
because I didnt know better, found out it caused alot of problems so I came up with a new timer system making Civilians at certain locations for like 30 spawns, and that was a pain, then I had to retrigger when I found out bout death counters. I've retriggered that whole map 7 times in its progression, had to manually go through 3 times as well and replace all the locations in the triggers when I moved it up in size, The mas got somewhere like 2000+ triggers in it. It's the price we all pay when being newbs in map-making having to cause more work for ourselves everytime we do something the wrong way and dont realize it. I also did a death counter seperate for each unit in the map even though I didnt need to because I didnt know.
If you are not willing to take the time to devote to your map no matter what, even retriggering the whole thing. Then I'm sorry to tell you, you are not a mapmaker, you are just someone who wants to put their name on a map.
And a countdown time will only allow you 1 interval to wrok with, yes you could have them go off at diff times but the interval between them is the same. And You should only need to "ADD" 2 triggers for death counters if they all spawn at the same interval TOTAL, the rest is removing waits, and adding Current player suffers amount of deaths on the conditions.