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Staredit Network -> UMS Assistance -> walk throughable fire
Report, edit, etc...Posted by sharf on 2006-03-29 at 17:50:40
ok i know how to make a fire(disabled bunker at 40% hp) but how do i make it walk throughable
Report, edit, etc...Posted by KaboomHahahein on 2006-03-29 at 18:02:00
Read tutorials first...
http://www.staredit.net/index.php?tutorial=51

Method 2 and method 3 should do the trick. I'm not sure if it will remain burning though but I think it will.
Report, edit, etc...Posted by sharf on 2006-03-29 at 18:43:51
ok first I ALWAYS read the tuts first also i tried the moving the bunker b4 i even read the tuts. it doesnt w teh fire disapears.
Report, edit, etc...Posted by PhoenixRajoNight on 2006-03-29 at 18:45:49
QUOTE(sharf @ Mar 29 2006, 06:43 PM)
ok first I ALWAYS read the tuts first also i tried the moving the bunker b4 i even read the tuts. it doesnt w teh fire disapears.
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Thats because the bunker is technically not there, so you wouldnt have it there burning either.
Report, edit, etc...Posted by fritfrat(U) on 2006-03-29 at 18:51:38
If you don't mind the shadows, just set a lifted-off disabled building on fire smile.gif
Report, edit, etc...Posted by Corbo(MM) on 2006-03-29 at 18:58:20
Well, You can't do that unless You mod, Damm modding is the solution for everything but I shall suggest that if You are trying to do 'Walkable fire' you may wanna place a lot of bunkers, disable them to make them invisible and damage them to have fire and you can make something like a path so units walk along the fire not through but if you make it like really good placing and stuff you can have the same effect as if it's walking through fire, the only bad thing is that the unit will not be allowed to move freely because of the bunkers but, think of it in a good way, if they play with fire they burn, so they don't get near the fire because they will get burn and that's why they avoid it tongue.gif
Report, edit, etc...Posted by fritfrat(U) on 2006-03-29 at 19:03:52
I swore I saw someone disable a lifted off building before. Are you sure you can't do it?
Report, edit, etc...Posted by sharf on 2006-03-29 at 19:10:37
ive walked through disabled bunkers b4 plus i wnat to put a unit in the fire, thats y i need the bunker wak throughable. can u make sprites(in forge) dmged and disabled?
Report, edit, etc...Posted by Corbo(MM) on 2006-03-29 at 19:13:23
QUOTE(sharf @ Mar 29 2006, 06:10 PM)
ive walked through disabled bunkers b4 plus i wnat to put a unit in the fire, thats y i need the bunker wak throughable. can u make sprites(in forge) dmged and disabled?
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yes you can but i think it has the same effect and frifrat i didn't mean that you can't do the flying burning cloaked building, You actually can what i meant is that you can't have walkable bunkers unless you mod
Report, edit, etc...Posted by sharf on 2006-03-29 at 19:15:30
well sprites can be walked through because there not actual units but because there not how do you disable them?
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