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Staredit Network -> UMS Assistance -> "creep" question
Report, edit, etc...Posted by sharf on 2006-03-31 at 16:59:45
ok now im making a choose your d game. now if you get sunkens i want the creep to already be there, by already putting creep colonies thare (instead of creating creep colonies at each spot(too many locations plus not instant creep)) also if you remove the creeps that are already there the creep doesnt disapear instantly(duh) can i remove creep instantly?
Report, edit, etc...Posted by Do-0dan on 2006-03-31 at 17:02:21
use the creep terrain tiles in scmdraft or starforge for permanent creep
Report, edit, etc...Posted by Azu on 2006-03-31 at 19:27:34
Creep tiles can be built on by terran/protoss last time I checked. They count as normal ground.
Report, edit, etc...Posted by A_of_s_t on 2006-03-31 at 19:37:46
Protoss cant build on it...
Report, edit, etc...Posted by Kenoli on 2006-03-31 at 23:04:55
QUOTE
ok now im making a choose your d game. now if you get sunkens i want the creep to already be there, by already putting creep colonies thare (instead of creating creep colonies at each spot(too many locations plus not instant creep)) also if you remove the creeps that are already there the creep doesnt disapear instantly(duh) can i remove creep instantly?
There is a way to remove creep instantly. You create an Extractor on the creep and kill it. It leaves a Geyser behind, the ground under the Geyser becomes creep-free. Lastly you remove the Geyser. You end up with a 4x2 hole in the creep. If you're trying to cover a large area this won't be very useful.

QUOTE
use the creep terrain tiles in scmdraft or starforge for permanent creep
Did you not read the question? He wants to remove creep, not make it permanent.

QUOTE
Creep tiles can be built on by terran/protoss last time I checked. They count as normal ground.
None of the races can build on the creep tiles.
Report, edit, etc...Posted by sharf on 2006-03-31 at 23:07:40
ok well ive tested just a second ago NO ONE can build on creep. also i solved the problem what i did was put teh creeps there and put turrets in the rest of teh space so if u get the sunkens it removes teh turrets and puts creep in isnatntly but if u dotn it removes creeps and turrets, so it works perfect
Report, edit, etc...Posted by Rantent on 2006-04-02 at 01:49:52
Or you can do it using the uraj crystal thing that makes a square, among others like it.
Report, edit, etc...Posted by GG.Pe4nut on 2006-04-04 at 15:51:02
QUOTE(KaboomHahahein @ Apr 1 2006, 10:13 PM)
There is no AI trigger that creates creep. The only way to create more creep is to make hatcheris and creep colonies. sharf solved own problem too so it is all good.
[right][snapback]457392[/snapback][/right]

disgust.gif are u really sure? well i migth have wrong...

is it possible to cloak a creep colony? (cant test it rigth now)

//gg.pe4nut
Report, edit, etc...Posted by Friut on 2006-04-06 at 06:57:31
In LoOny Defence, you can make creep, i looked into it, and it is just a rapid create, wait, remove, create, wait, remove and so on. It worked for me, just gotta build fast, so that it doesn't go away...

Gl... hoped it helped smile.gif
Report, edit, etc...Posted by DT_Battlekruser on 2006-04-06 at 14:49:41
You can preplace burrowed units for a neutral player on the spots where you might wants creep colonies to go. Then if you want to place creep colonies everywhere, center a location on the burrowed unit, remove it, create a creep colony, and repeat.

If they choose a race that doesn't involve creep, remove all the burrowed units.
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