Staredit Network

Staredit Network -> UMS Assistance -> why are the buildings burning?
Report, edit, etc...Posted by rustyknife5 on 2006-04-02 at 20:02:07
im creating a map using Scmdraft 2.0 and i have reduced the time it takes to build a building to one second. however, when i build a building its always burning and the hit points are low and in the red zone. does anyone know why this is happening cause i cant figure this one out? thanks... confused.gif
Report, edit, etc...Posted by HorroR on 2006-04-02 at 20:14:39
Whenever a building is built that fast, it always happens. Make the time for it to be built a little higher/longer.
Report, edit, etc...Posted by Kenoli on 2006-04-02 at 20:16:24
QUOTE
im creating a map using Scmdraft 2.0 and i have reduced the time it takes to build a building to one second. however, when i build a building its always burning and the hit points are low and in the red zone. does anyone know why this is happening cause i cant figure this one out? thanks...
You can make the build time longer, or make the building's max life lower, or use a trigger to set the building to 100% life to keep it from burning.
Report, edit, etc...Posted by Relentles_Agony on 2006-04-02 at 22:25:02
I dont use ScmDraft for that i just use for terrain and occationally copying mass triggs, but you should use X-tra editor for that stuff...
Report, edit, etc...Posted by Voyager7456(MM) on 2006-04-02 at 22:26:19
It has nothing to do with SCMDraft 2, it's just the way the Starcraft engine works.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-04-03 at 16:05:31
Actually scmd 1 is 1/15th a second. In order to stop the burning raise it to 15 so it is 1 second.
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