CODE
RPG TEMPLATE
[Note]
this is only for RPG makers who are struggling to make an RPG.
--Key--
(?) Yes or no question
nothing, answer in detail
If unsure, write "unkown" and return to it some day in the future
--Map Specs--
(fill in last)
Size:
Terrain type:
Name:
type of rpg:
Approx time to complete:
--In Game--
General
Why Heroes are there:
Bosses(?):
Quests(?):
Map timed(?):
Levels/areas revealed by progress(?):
Secret areas(?):
You Build(?):
More than one hero(?):
Players:
All players allied(?):
A Computer ally(?):
Enemy with other comp(?):
Passive(?):
Builds(?):
Does nothing(?):
Detectors(?):
Heroes
Choose hero(?):
Secret Hero(?):
Heroes all equal in start(?):
Cloaking/burrow heroes(?):
Can buy detector(?):
Freezing spells - lock, stasis (?):
Mind control(?) - CAREFUL!!:
Enemies
Respawn(?):
Preplace(?):
Junkyard dog(?) - ignore if not know:
cloaking/burrow enemies(?):
Detectors(?):
Freezing spells - lock, stasis (?):
Mind control:
Quests
Completion
All Necessary(?):
Bosses Necessary(?):
Assigned as you go(?):
Rewards(?):
Possible reward:
Secret Quest(?):
Death (do last)
Respawn(?):
Death trigger specs:
Penalties:
Upgrade
Upgrade system (how):
Starcraft unit upgrades - forge, evolution chamber(?):
Upgrades (system) based on:
Victory/Loss
"infinite"(?):
Loss
Loss condition:
Timer involved(?):
Easily Possible to lose(?):
Win
Win condition:
Easily Possible to win(?):
Other Details
After you fill out the details, THEN go back and fill in those 'do last' fields. They should
be easier to fill in now.
--Advanced--
(this section must be done absolutely last)
These very much determine your overall difficulty and feel of your RPG. Please, consider
carefully. If you are unsure, please view my article about it.
Hero-Enemy life Ratio {100:1, 80:1, 40:1, 20:1, 12:1, 8:1, 5:1, 4:1} -
Hero-Enemy damage Ratio {10:1, 5:1, 4:1, 3:1, 2:1, 1:1} -
Hero-boss life Ratio {2:1, 1:1, 1:2, 1:3, 1:4, 1:5, 1:10} -
Hero-boss damage Ratio {4:1, 3:1, 2:1, 1:1, 1:2, 1:3, 1:4} -
Now, take a look, you have a great RPG in your hands. Here is the key, FOLLOW THIS TEMPLATE
THROUGH! If you put 'yes,' make that part in the map! Feel free and change things, its your
RPG, but just remember that this file contains all your RPGs general information!! It helps
to follow what you wrote down as first instinct when making the map. It's also much more
organized!
Finally, when everything above is done, make your intro and ending.
Intro(?):
What happens:
Who gets credit for what:
How is it shown:
Sequences(?):
Ending(?):
What happens:
Who gets credit for what:
How is it shown:
Sequences(?):
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