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Staredit Network -> UMS Assistance -> Marines to bunkers
Report, edit, etc...Posted by akcoolboy on 2006-04-09 at 01:45:38
How do you make marines go into bunkers? does this mean you have to use an AIscript. If so, how can I make it and with what program. I just want to solve these problems
Report, edit, etc...Posted by Zeratul_101 on 2006-04-09 at 02:10:02
QUOTE(akcoolboy @ Apr 8 2006, 11:45 PM)
How do you make marines go into bunkers? does this mean you have to use an AIscript. If so, how can I make it and with what program. I just want to solve these problems
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you got it, you need ai scripts and its available in xtra, staredit, scmd2(not sure about sf though)

the script is "enter closest bunker"

i recommend you don't use anywhere as the location because if you do, you're going to have units from one side of the map trying to enter bunkers on the other side
Report, edit, etc...Posted by A_of_s_t on 2006-04-09 at 02:13:42
I beleive there is an AI script for that, and it can be used in any Staredit program.
Report, edit, etc...Posted by akcoolboy on 2006-04-09 at 03:05:57
I want it so that when i build a bunker, it makes marines by the bunker and they go into them. How am i suppose to make a condition with and location with that.....



Simply: SVC makes bunker. Marines appear by the bunker. Marines go into the bunker.

The only thing i do know now is getting the marines into bunkers
Report, edit, etc...Posted by Zeratul_101 on 2006-04-09 at 12:03:21
QUOTE(akcoolboy @ Apr 9 2006, 01:05 AM)
I want it so that when i build a bunker, it makes marines by the bunker and they go into them. How am i suppose to make a condition with and location with that.....
Simply: SVC makes bunker. Marines appear by the bunker. Marines go into the bunker.

The only thing i do know now is getting the marines into bunkers
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i know people do things like this, but i'm not too sure of the most effective way. as far as i know, people usually make supply depots and then turn them ino bunkers. i don't know if you're satisfied with this

basically, what you do is make a supply depot - center a location on the depot - create marines at that location - remove supply depot and create bunker - then run aiscript "enter closest bunker"
Report, edit, etc...Posted by Mp)7-7 on 2006-04-09 at 12:42:20
You can make marines, ghosts, or firebats load into bunkers using the 'enter closest bunker' AI Script!

You can find the trigger her http://www.staredit.net/index.php?tutorial=114
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-04-09 at 14:17:21
This will only work if you
a) Use a different building to turn into a bunker
b) Give the bunker to a different player

There is no way (that I am aware of, correct me if I'm wrong) to detect a second bunker for the same player.
Report, edit, etc...Posted by KaboomHahahein on 2006-04-09 at 14:58:26
You're right. There is no way to detect it unless you add another trigger in but then I still don't think it is possible. If you want the units to spawn by the bunker, you will need to make a building and change it into a bunker like others have said.
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