Staredit Network

Staredit Network -> UMS Assistance -> stack moving
Report, edit, etc...Posted by sharf on 2006-04-09 at 19:57:05
ok ive already posted this before and its been closed. but im still stuck

ok i build a supply depot
it turns into bunker and loads rines
disables
bunk moves
cyber core is put in its place

now this is what i want (teh cyber shoots)
i have 50 forges stacked in oen spot and i have a locatino over um but the bunker wont move there how do i make it so i can move stack buildings?
Report, edit, etc...Posted by Red2Blue on 2006-04-09 at 20:06:01
Well there are two concepts to grasp here.

The first one is that stacked buildings sort of hold a place at any area where they are built. If you have at least two buildings in an area, they actually have two slots in that specific area. By removing a unit, it temporarilly creates a blank slot in that specific place. This slot can be filled by another building if it's created or moved on it.

The second concept is that you have to grasp is that you have to center AND remove in order to open the slot for another building to take it's place. When you center on the forge, it will get the oldest placed one, and then repeat the process centering on different forges at a time when one is removed.


So, you create a bunker, good, center a location on the bunker, and then center a location on the forge. Remove a forge, and then disable the bunker and move the bunker over to the forge location. Then create a Cybernetics core at the location where the bunker was.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-04-11 at 20:18:40
You can just have a preplaced location over the stacked ones...

Here you go.

Try doing a forum search or looking through the tutorials before posting a thread.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-04-12 at 14:55:43
Did you remove one Forge from the stack before you tried moving the bunker?
Report, edit, etc...Posted by Mp)MinigameEast on 2006-04-12 at 17:43:46
is the forge the same size as the bunker?

you have to exactly center the forges on a 2x2 buildable tile. then surround that 2x2 area with tile that you want build on.

heres what i did. i put one forge on the 2x2 location (somewhat in the center with snapping on). and then i highlighted the forge and clicked the arrow key like 10 to 15 times to the left. if it doesnt move or keeps destroying the forges, then keep clicking a little bit to the left until the building stacks.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-04-13 at 17:10:21
Forge and Bunkers are both 3x2.
Report, edit, etc...Posted by Mp)MinigameEast on 2006-04-13 at 18:39:37
yea your right. i was thinking wrong with the size. change everything that i said from 2x2 to 3x2.
Report, edit, etc...Posted by BLISSARD[VdD] on 2006-04-13 at 19:13:19
ermm.gif Wait a minute, I think this also have something to with timing too.
Timing need to be perfect, anyway this trigger is complicated. I was confused but never tried to find out and work on it lol tongue.gif

Hey I think you can find this trigger in the tutorial.
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