Staredit Network

Staredit Network -> Terrain -> Jungle Tower
Report, edit, etc...Posted by Do-0dan on 2006-04-10 at 00:53:33
user posted image

Rate away my homies, and also tell me how I can fix it.
Report, edit, etc...Posted by WoodenFire on 2006-04-10 at 11:29:07
I worked on it for an hour, the 2stage temple required on the sides is prooving more difficult to blend. But that was to be expected... I will take a different approach maybe tomarrow. If you would like to see what I have so far, just Msg me on SC.

Old idea, new blends.
Report, edit, etc...Posted by Oblivius on 2006-04-11 at 13:37:07
sorry do-Od, but it doesn't even LOOK like a tower. if you just blended all those, then it would look like a better tower. sorry 4/10.
Report, edit, etc...Posted by BeeR_KeG on 2006-04-14 at 14:44:40
What I would do is create a 2x2(Isometrical tile) tower blend, much similarly done in the way of buildings.
The you could just have them enter the tower by means of a move trigger to the inside of the tower. Unless you want the action to be taken on the outside roof of the tower.
Report, edit, etc...Posted by Wilhelm on 2006-04-14 at 15:06:01
I suggest turning it into an Isom structure, like this:
[attachmentid=18328]
It's probably the least blocky way to do it.
Report, edit, etc...Posted by WoodenFire on 2006-04-15 at 01:57:09
Temple is an untapped cluster-[Censored Word By Rantent : Begins with F] of bad blends.

~End of convo
Report, edit, etc...Posted by Syphon on 2006-04-15 at 09:53:31
Make it less like a a pyramid, better blending and taller.

And wood, anythnig that takes an hour isn't worth doing wink.gif
Report, edit, etc...Posted by Wilhelm on 2006-04-15 at 16:09:57
So you guys think my blend sucks? Well, it was worth a shot.
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