ok im making a defense were a suplie depot turns into a bunker with rines an acadmy fbts etc.
can i make it so i can build the acadmies etc. without having the bunkers etc.? casue i have whoel screen revealed and i dont wanna have the buildings moveable, or even there.
Wait, what?
I can't really understand what you're asking.
Its hard to understand what you are trying to say. Are you say, you want to build a acadmy that will have marines inside it attacking other units? If i can remember i think it is possible to do somthing like this. Haven't used in any of my maps but i know for sure i seen it something is someone elses maps.
ok first i know the whole how to make buildings shoot like there a bunker with mispalcement. my question is can i build an accadomy and armory without the tech tree requirements?(barracks and factory)
QUOTE(sharf @ Apr 10 2006, 04:26 PM)
ok first i know the whole how to make buildings shoot like there a bunker with mispalcement. my question is can i build an accadomy and armory without the tech tree requirements?(barracks and factory)
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lol, why the hell were you saying bunkers then. and no, you can't. they can be preplaced, but they can't be made in-game, except with triggers
First of all, be clearer with your writing. This forum ain't B.net chat room, use understandable writing.
And yeah. Of course you can. Just create the buildings, barracks, factory, starport in a corner and disable them (set doodad state off), so they aren't liftable (I assumed by moveable, you meant you could lift them and move them around)
Another popular option is to simply have the player not have vision with themselves, but have the computer see everything that the player would ever need to see.