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Staredit Network -> UMS Assistance -> vulture spider mines
Report, edit, etc...Posted by rustyknife5 on 2006-04-12 at 07:00:08
im wondering if its possible for a vulture to hold more than just three spider mines. i want it to hold like 5 or 6 spider mines. so is it possible to change the amount that it can hold or is it limited to holding only 3 spider mines.
Report, edit, etc...Posted by Electroid on 2006-04-12 at 07:26:33
I don't think you can add any more than 3, but you could try adding a "Modify Unit Hanger Count" trigger. Try setting the unit hanger acount to 5 or 6.

Sorry if that doesn't work, just a suggestion.
Report, edit, etc...Posted by FizzleBoink on 2006-04-12 at 09:22:50
No, you can not change the amount of spider mines in Vultures from three to six. The only way to do that is if by using a "mod" to change the vulture's mine count, however if you want, you can make a trigger that refills the spider mines once making the total of 6 mines.
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-04-12 at 11:59:53
Actually, Vultures don't respond to the Hangar Count action.

What you might want to do is use a trigger based minelaying system. For example, give the player 6 minerals (can use deathcounts for this, but the player won't see it), a vulture, and the control system of your choice (beacons, dropships, barracks, tanks, burrowing, cloaking, scanning, etc.). Whenever the player uses the control system to indicate that they want to lay a mine, see if they have at least one mineral (or gas, deathcount, whatever). If they have it, subtract one of it and make a mine there.
Report, edit, etc...Posted by AngeL) on 2006-04-14 at 10:13:15
if the signal is making an scv, the trigger would be something like:

null
Trigger
Players:
¤ Player 1
Conditions:
¤ Player 1 brings exactly 1 scv at "location"
¤ player 1 has got at least 1 mineral
Actions:
¤ center location "laymines" on vulture owned by player 1 at "Anywhere"
¤ create 1 spider mine at "laymines" for player 1
¤ modify resources for player 1: subtract 1 mineral
¤ preserve trigger


try and let me know w00t.gif
Report, edit, etc...Posted by KaboomHahahein on 2006-04-14 at 10:29:33
Wow FizzleBoink. Long time no see.

Anyways, there is no way to refill or make the vulture have more that 3 as stated before. You can only kill the vulture/remove it and create another one and it will have 3 more mines.
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