Ive been looking at some of Wilhelm's latest works and find some blend areas that I found to be very lucritive with perfect blends. These are some of the rough draft pieces which will probably continue to evolve. They have a few light lines but do not seem blocky because of those lines from pilars and such.
Rate them if you would like! They are only works inspired by Wilhelm and I have a few more which I will not be showing SEN for personal collection reasons.
And yes, these are screenshots taken directly from Crescent Dyne RPG. Observe the minimap while you are at it.
Ok so, here they are!

This was actually the second one I made and I was surprized of how small this piece got to a point where I had a ramp coming down to a pit which goes into an underground temple. A VERY USEFULL piece. Especially with the addition of Cave/Building insides in Crescent Dyne.

I like it at least... and thats all that counts.
v1

v2

This baby has about 20 alternative versions... I have yet to find the best on perfect blends and this was the one I chose just to see how it would layout in a open area and it does its job well by splitting up that round island into at least 3 battle areas being top, left, and bottom. Not as usefull as the aspect that you can't go down a ramp into the temple, but! Get this... There is 1 square, 1x1 in size, which you can Land from the AIR!!! Interesting? Airship-accessed? Base jumping only? Ooh the possabilities! Lol

Ok, I hope you like this small taste of blends. I just got an efficant way to take screenshots n' such so I hope ya like it.
If you have any questions or want further blends/ latest versions of these, contact me at WoodenFire@UsEast, or BieachDrinker on AIM. Thanks.
If you come up with better versions of these pieces, or think you can provide me with additional details, modifcations, ect... also send a message to the contacts above!
Rate Me.