Staredit Network

Staredit Network -> Terrain -> Severe Crack Fully Custom Ramp
Report, edit, etc...Posted by WoodenFire on 2006-04-15 at 18:15:27
Here is some information about this baby.

• Its completely walkable
• There is absolutely no blockiness in-game
• Left side custom blending uses doodads, original ramp pieces, and other tiles
• Right side uses doodad and cliff tops to blend from one stage to ground level
• Excellent to use for variety in a map with more then one ramp

user posted image

Rate it.
Report, edit, etc...Posted by Do-0dan on 2006-04-15 at 18:53:58
is that blockyness under the right pillar on the right? ohmy.gif
hehe looks good biggrin.gif
Report, edit, etc...Posted by WoodenFire on 2006-04-15 at 19:18:34
Not in-game. The colors and shades make it perfectly blended.
Report, edit, etc...Posted by Weed-4-me on 2006-04-15 at 20:57:16
yet again.. very sexy... but why the 4 posts? u could of made just 1.....
Report, edit, etc...Posted by Valug on 2006-04-15 at 21:15:54
[sub]
QUOTE
• Excellent to use for variety in a map with more then one ramp


How many different ramps do you have in Dyne?[/sub]
Report, edit, etc...Posted by WoodenFire on 2006-04-15 at 22:28:46
over 50
Report, edit, etc...Posted by Urmom(U) on 2006-04-15 at 23:10:13
Yea, he said that he doesn't want a repeating ramp in his map. I really like this one. Seems like you've found the perfect matches for the cliffside on the left.
Report, edit, etc...Posted by Syphon on 2006-04-15 at 23:38:26
I believe the only thing that DOES repeat in Dyne is that one damn 2 pillar blend.

But anyway, I like this one and I can't wait until Dyne is done so you go to a better tileset tongue.gif.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-15 at 23:38:59
QUOTE(urmom @ Apr 15 2006, 10:09 PM)
Yea, he said that he doesn't want a repeating ramp in his map.  I really like this one.  Seems like you've found the perfect matches for the cliffside on the left.
[right][snapback]466495[/snapback][/right]


He kinda has a point about it you wouldnt find the same ramps all over the world
Report, edit, etc...Posted by WoodenFire on 2006-04-16 at 12:14:22
Actually, syphon, I used the pilars twice so far on the 256x256 area, and I was just about to place a 3rd on the first continant. So every 20hours you would find that blend again?

-.-

I personally couldn't believe this worked when I put it together and it has tons of versitile options and modifications which go along perfectly.
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