Staredit Network

Staredit Network -> UMS Assistance -> Hyper triggers
Report, edit, etc...Posted by Falkoner on 2006-04-19 at 17:03:16
Okay, so I was wondering how i could setup hyper triggers when I already have around 8 actions? oh, heres the trigger im trying to do

Trigger
Description:
GAS!
Players:
¤ Player 8
Conditions:
¤ If player 8 owns 1 High templar
Actions:
¤ Create Lotsa (units1) at (location1)
¤ Kill all (units1) at (location1)


so, I was wondering how to do hypertriggers in there, there are multiple locations i want to spawn at not just at "location1", theres around 8 places, will I have to have seperate triggers for this? I want to make it so i have a constant set of dying rynadons so it looks like gas.
Report, edit, etc...Posted by KaboomHahahein on 2006-04-19 at 17:27:42
You don't put them in that trigger. You make hyper triggers to a computer player that doesn't have any waits and put the trigger at the bottom of the trigger list.

Basically, you just make one trigger with (usually) an Always action and make 63 Wait(0) then add a preserve trigger. Copy that trigger a couple of times.

Whatever, here is the tutorial: http://www.staredit.net/index.php?tutorial=49
Report, edit, etc...Posted by Steel_Hand55 on 2006-04-19 at 20:45:00
If you didn't read the tut, you need to know that the waits should be set to 0 (or 1, or 2, but that's all hyper trigger philosophy that's optional to learn about). Oh yeah, for fluidity's sake, put the preserve at the top of the actions list, not the bottom.
Next Page (1)