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Staredit Network -> UMS Showcase -> Final Fantasy Tactics System For Sc
Report, edit, etc...Posted by (DB)Baal on 2004-07-21 at 22:58:04
Well it's been in production for a long time and I am just seeing how many people would be interested in it once I have it open for some Alpha and Beta testing.
This map is meant for only 2 players and the game play is not that fast unless you know how the game works.


- There will be 8 different arenas to play in, each with different objectives.
- Unique style of game play most likely never seen on Starcraft before.

Don't know what else to showcase, but if you have questions then please ask away. The Alpha/Beta should be ready to go once me and a crack team of map editors figure out how to fix something I messed up crazy.gif Anyway ask away and hopifully this will be ready to go within the next few weeks.
Report, edit, etc...Posted by CheeZe on 2004-07-21 at 23:02:30
ook i am making a FFT lol
Report, edit, etc...Posted by (DB)Baal on 2004-07-21 at 23:03:37
LOL well what a coincidence. Well mines been sitting here idle for about a year or more so I just finally decided it's time to roll the best on out.
Report, edit, etc...Posted by CheeZe on 2004-07-21 at 23:06:35
pfft mine will obviously be better because mine is TOO HARD TO MAKE GRRR!!! >_<
Report, edit, etc...Posted by (DB)Baal on 2004-07-21 at 23:10:26
blink.gif Well you never know. We are probably on par as map makers so just depends the approach we take to reach our goals. I use a Observer for movement instead of a grid system that most people would use.
Report, edit, etc...Posted by EzDay281 on 2004-07-21 at 23:59:00
A grid system? Whats?
Finally, a good FFT map.
I think I might make a Tactics Ogre map sometime \:
It'd be complicated. I like complicatedness.
Report, edit, etc...Posted by CheeZe on 2004-07-22 at 00:04:29
QUOTE(EzDay2 @ Jul 21 2004, 10:59 PM)
A grid system?  Whats?
Finally, a good FFT map.
I think I might make a Tactics Ogre map sometime \:
It'd be complicated.  I like complicatedness.

finally a good fft map...hm...i'm going to assume you didn't even look at my screenshtos =/ it had a grist system and crap cool1.gif
Report, edit, etc...Posted by (DB)Baal on 2004-07-22 at 00:09:18
I was making a map using grid system but that just took to long so I made up my own way happy.gif other then attacking its really nice happy.gif
Report, edit, etc...Posted by Moogle on 2004-07-22 at 00:34:33
Sup,

Map works pretty well i seen it, very much same kinda system. Where move unit or army and stops even can select commands to attack and stuf. One bug seems mess his map up attack command sometimes plays up (Sigh) hope you fix it soon baal ^_^ good luck with mappy


- Kupo
Report, edit, etc...Posted by CheeZe on 2004-07-22 at 00:39:28
what the..thats almost exactly like mine..

since i'm sort of stuck on mine, how do you get the computers working?
Report, edit, etc...Posted by Lo[S]eR on 2004-07-22 at 02:58:42
final fantasy tactics taught me one thing.. rts and rpg dont go good with each other.. final fantsay tactics is an rts/rpg right..?
Report, edit, etc...Posted by (DB)Baal on 2004-07-22 at 10:37:23
What you mean cheese? See in mine there are only two players and the comps represent Idle Units that have been yet to be used have been used and that are being used. So if you mean by how do you get a computer to do the commands it's a little more tricky but I may be able to figure something out for ya to help your map along the way.
Report, edit, etc...Posted by CheeZe on 2004-07-22 at 11:39:29
I would love for you to post some kind of screenshot on how your system works.
this screenshot is old so there were some changes but this is mine:
user posted image
Report, edit, etc...Posted by (DB)Baal on 2004-07-22 at 12:18:21
Sure I can post a screen of it in process but I need another person to be online to show you. But I'll only be able to show you the movement process not the attack process >< I'll get some screens up asap! I just forgot to add that My system uses alot of civilians to set off the actions.

Here Are The Screenshots for Mega Tactics.
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