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Staredit Network -> UMS Production -> Hen Ball Release Today
Report, edit, etc...Posted by Marandule1 on 2006-04-28 at 13:55:14
Ive Made A New Ball Type Map With Invisible Cannons And A Right Good Effect hehe .
ill mail the map when ive protected it etc

[ Screen Shots Unavalible ]
Report, edit, etc...Posted by Kupo on 2006-04-28 at 13:56:31
Ok.....sounds good lol.
Report, edit, etc...Posted by DevliN on 2006-04-28 at 16:32:44
So its not really a "map in production," now is it? smile.gif

Well good to see you've completed another map. It is somewhat different from SolarBall, I hope.
Report, edit, etc...Posted by Marandule1 on 2006-04-29 at 06:51:00
it dosnt matter devilin i will change the corsairs into shuttles soon enough
-.- but i was hopeing to have it released yesturday
Report, edit, etc...Posted by DevliN on 2006-04-29 at 10:30:18
Ah I see. Hmm you could make it slightly different as well by making one of the members on each team a goalie. Then add some simple triggers to make sure the goalie stays by the goals. smile.gif
Report, edit, etc...Posted by Centreri on 2006-04-29 at 10:41:58
Make the goalie be a defiler. On the good side, it has much larger swarm. On the bad side, it can't move.
Report, edit, etc...Posted by Marandule1 on 2006-04-29 at 11:11:39
actually thinking of that im actually making it into a shuttl not a defiler cause you wont beable to move the defiler through all those invisible photon cannons but good idea thnx smile.gif

ADDITION:
lol a goalie i might think about but why dont i just make it a patroling unit ? cause this map must be released very soon
Report, edit, etc...Posted by DevliN on 2006-04-29 at 14:27:13
Why must it be released so soon? And a patrolling unit takes one trig and a few locations. It would me just as easy to make a goalie unit with one trig and two locations per goalie (so they can't leave the box).
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