Got more stuff for you all hehe.
Invisible Photon Cannons that work
ok what you do is you place a few cannons anywhere then place a pylon sumwhere cloose to it.
now make a location that moves to a player 7 cannons for example it will work all like this
Trigger :
Condition : Player 7 Commands atleast 1 cannon
Action : move location named ..... Beans to cannon owned by player 7
wait 5
Give to player 8
wait 5
disable photon for player 8 at ..... beans
wait 0
enable photon for player 8 at ...... beans
preserve trigger
when once its done make a player 7 unit and voila the cannons will automatically attack it while they are cloaked hehe and it also give a pretty damn good effect have a look around of Hen Ball Coming soon in the Others Map section.
Stack Bunkers Or Any Building
Many people have been wanting to know about this soo here we go.
ill give you a simple effect and it works for every building but the building that will be killed once must be bigger than the rest of them
here we go.
Trigger :
Condition : Current player brings 1 supply to .....
Action : move location names yum eggs on supply owned by current player.
wait 5
remove 1 supply for current player at yum eggs.
wait 5
create 1 bunker for current player at yum eggs.
wait 5
create 1 marine for '' '' at yum eggs
create 1 firebat for '' '' at yum eggs.
create 1 ghost for '' '' at yum eggs.
(ai script) move to closest bunker.
wait 100-500
remove 1 example building (xel naga temple) at stack here.
wait 5
move 1 bunker for current player at yum eggs to stack here.
preserve trigger
voila another good thing that can be used in defences as you should all know by now.

have fun
Coming Soon (NEW)
ADDITION:
hey agent im helping other lol
ADDITION:
Yet more stuff i can think about
Swarm/Distruption Web
Firstly you should know that swarm or web belong to player 12 so either use starforge or scmdraft or even guedit to change the number now then what you do is you can either do that or just use all players.
Triggers :
Condition :
All Players/Player 12 bring 1 swarm/web to anywhere
Action :
Move Location ...... Choco onto swarm/web by all players/player 12
wait 5
remove all swarm/web for all players at anywhere.
wait 2
create 1 Unit
wait 1
Kill 1 unit att ..... CHOCO
preserve trigger
pretty simple and affective,
this technique has been used in many maps even 1 of mine OMFG Larvas.
Hyper Trigger
Just making sure you all know this cause this is 1 of the most important things of most games.
simple as can be really.
put as the computer in the last force.
Force (4)
Trigger :
Condition :
Always
Action :
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
Wait 0
as many times as possible but leave a space for Preserve trigger.
and thats all a very very helpfull little trigger.