I have a problem. In a map I'm doing, if I put a point table, (wich changes [Deaths/Units]) Others triggers are affected...
| Trigger |
| Description: |
| Point Table |
|
| Players: |
| ¤ X |
| Conditions: |
| ¤ Allways |
| Actions: |
¤ · Put table (units table)
|
¤ · Quit CP players
|
¤ · Wait X seconds
|
¤ · Put table (death table)
|
¤ · Quit CP players
|
¤ · Wait X seconds
|
| ¤ · Preserve |
The trigger who doesnt work correctly:
| Trigger |
| Players: |
| ¤ P1 |
| Conditions: |
| ¤ Allways |
| Actions: |
¤ Wait X seconds
|
¤ Switch X "adjust"
|
| ¤ Preserve |
| Trigger |
| Description: |
| Make Units |
|
| Players: |
| ¤ P1 |
| Conditions: |
¤ P1 with 1 unit "Here"
|
| ¤ Switch X adjust |
| Actions: |
¤ Create 5 unit "Your base"
|
¤ Switch X "autoriced"
|
| ¤ Preserve |
Any idea?
