Staredit Network

Staredit Network -> UMS Assistance -> can someone help me?
Report, edit, etc...Posted by atob on 2006-05-01 at 14:22:00
okay i am trying to make a trigger where unit dies and different unit pops up

I know how to kill a unit at location and create unit and location

but I don't know how to repeat that. Like my problem is that say a civilian goes on a beacon and the civ dies and marine produces and I want the marine to go on other beacon which will kill that marine and produce a medic. And when I want that medic to be killed on a beacon to create the marine again it doesn't work.

What i did was
conditions:
player2 brings at least 1 [any unit] to 'location 1'
Actions:
kill 1[any unit] for player 2 at 'location 1'
create 1 terran marine at 'location 2' for player 2

I repeated this except change locations and create units

say if i have three beacons that will produce medic, marine, and ghost.

when my civ goes on a medic beacon, medic produces.

when that medic goes on marine beacon, marine produces.

when that marine goes on ghost beacon, ghost produces.

but when i want to go back to medic beacon nothing happens. same goes with marine beacon.
can anyone help me out here??
Report, edit, etc...Posted by Corbo(MM) on 2006-05-01 at 14:26:23
Add a Preserve trigger action at the end of the three triggers
Report, edit, etc...Posted by atob on 2006-05-01 at 14:37:11
QUOTE(Corbo(MM) @ May 1 2006, 01:26 PM)
Add a Preserve trigger action at the end of the three triggers
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oooo thanks a lot!!!!!! biggrin.gif
Report, edit, etc...Posted by Lyon on 2006-05-01 at 15:45:15
lol, what corbo said

(easy fix ya know?)
(please lock this topic btw, you HAVE Your answer!!)

Thanks.
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