okay i am trying to make a trigger where unit dies and different unit pops up
I know how to kill a unit at location and create unit and location
but I don't know how to repeat that. Like my problem is that say a civilian goes on a beacon and the civ dies and marine produces and I want the marine to go on other beacon which will kill that marine and produce a medic. And when I want that medic to be killed on a beacon to create the marine again it doesn't work.
What i did was
conditions:
player2 brings at least 1 [any unit] to 'location 1'
Actions:
kill 1[any unit] for player 2 at 'location 1'
create 1 terran marine at 'location 2' for player 2
I repeated this except change locations and create units
say if i have three beacons that will produce medic, marine, and ghost.
when my civ goes on a medic beacon, medic produces.
when that medic goes on marine beacon, marine produces.
when that marine goes on ghost beacon, ghost produces.
but when i want to go back to medic beacon nothing happens. same goes with marine beacon.
can anyone help me out here??